Affiche is a little application that allows people to "stick"
little notes on their computer desktop. It works well under
GNUstep and under Apple Mac OS X.
The goal of this little application is to provide a good example
on how to develop cross-platform applications between GNUstep
and Apple Mac OS X while providing a useful application at the
same time.
LICENSE: GPL2 or later
Virtual Game Boy is the Nintendo GameBoy(tm) emulator on X-Window.
Test your VGB installation with the command(default):
vgb /usr/X11R6/share/vgb/CART.GB
Virtual GameBoy (VGB) is a portable emulator of the Nintendo GameBoy
handheld videogame console. It allows to run most of GameBoy software
on a personal computer, as well as debug this software. As VGB is
written in a portable C programming language, it runs on many
different platforms and operating systems
Versatile Commodore 8-bit Emulator
VICE, the multi-platform C64, C128, VIC20, PET and CBM-II emulator.
The following programs are included:
- x64, a C64 emulator;
- x128, a C128 emulator;
- xvic, a VIC20 emulator;
- xpet, a PET emulator;
- xcbm2, a CBM=II emulator;
- c1541, a stand-alone disk image maintenance utility;
- petcat, a CBM BASIC de-tokenizer;
LICENSE: GPL2 or later
The ROM files are Copyright by Commodore Business Machines.
The ancestor of all 4x (expand/explore/exploit/exterminate) games.
VMS-Empire is a simulation of a full-scale war between two emperors,
the computer and you. Naturally, there is only room for one, so the
object of the game is to destroy the other. The computer plays by the
same rules that you do. This game is the ancestor of all the multiplayer
4X simulations out there, including Civilization and Master of Orion.
ABOUT THE ILMBASE LIBRARIES
----------------------------
Half is a class that encapsulates our 16-bit floating-point format.
IlmThread is a thread abstraction library for use with OpenEXR
and other software packages. It currently supports pthreads and
Windows threads.
Imath implements 2D and 3D vectors, 3x3 and 4x4 matrices, quaternions
and other useful 2D and 3D math functions.
Iex is an exception-handling library.
If you have questions about using the IlmBase libraries, you may want
to join our developer mailing list.
libyuv is an open source project that includes YUV scaling and conversion
functionality.
- Prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats.
- Convert from YUV to formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized versions for SSE2/SSSE3/AVX2 on x86/x64,
Neon on Arm, DSP R2 Mips are possible.
nwcc is a small C compiler for Unix systems under the BSDL
The primary goals of nwcc currently are portability and correctness.
Various C99 and GNU C features are also supported.
It works with FreeBSD/OpenBSD/Solaris/Linux on 80x86, FreeBSD/Linux on AMD64,
Solaris on SPARC, AIX on PowerPC, and IRIX on MIPS hardware.
Cross-compilation is also supported.
The x86 and AMD64 backends support two assemblers; nasm/yasm and gas.
This can be useful for side-by-side assembler syntax comparison
V8 is Google's open source JavaScript engine.
V8 is written in C++ and is used in Google Chrome, the open source browser from
Google.
V8 implements ECMAScript as specified in ECMA-262, 5th edition, and runs on
Windows (XP or newer), Mac OS X (10.5 or newer), and Linux systems that use
IA-32, x64, or ARM processors.
V8 can run standalone, or can be embedded into any C++ application.
Git repository at https://github.com/v8/v8
V8 is Google's open source JavaScript engine.
V8 is written in C++ and is used in Google Chrome, the open source browser from
Google.
V8 implements ECMAScript as specified in ECMA-262, 5th edition, and runs on
Windows (XP or newer), Mac OS X (10.5 or newer), and Linux systems that use
IA-32, x64, or ARM processors.
V8 can run standalone, or can be embedded into any C++ application.
Git repository at https://github.com/v8/v8
This Perl package exports functions for performing numerical first
(Derivative1) and second Derivative2) order differentiation on vectors
of data. They both take references to two arrays containing the x and y
ordinates of the data and return an array of the 1st or 2nd derivative
at the given x ordinates. Derivative2 may optionally be given values to
use for the first dervivative at the start and end points of the data -
otherwiswe 'natural' values are used.