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games/gnome-games-3.18.0 (Score: 0.48070866)
Gnome games meta port
The GNOME Desktop Enviroment's games applications "meta" package.
games/Games_Chess-1.0.1 (Score: 0.4679957)
PEAR methods for constructing and validating chess games in PGN
The logic of handling a chessboard and parsing standard FEN (Farnsworth-Edwards Notation) for describing a position as well as SAN (Standard Algebraic Notation) for describing individual moves is handled. This class can be used as a backend driver for playing chess, or for validating and/or creating PGN files using the File_ChessPGN package.
games/Games-Bingo-Print-0.04 (Score: 0.45459718)
Games::Bingo::Print - PDF Generation Class
Games::Bingo::Print - PDF Generation Class This is that actual printing class. It generates a PDF file with pages containing bingo cards.
games/Games-Bingo-0.18 (Score: 0.41949773)
Bingo game Perl implementation
Games::Bingo - a bingo game Perl implementation. This is a simple game of bingo. The program can randomly call out the numbers.
games/java-games-suite-1.0 (Score: 0.41159302)
Simple Java games collection
Simple Java games collection developed by Greg Cawthorne Current game list is: Tetris: Tetris, currently in beta MM: MasterMind Reversi: Commonly known as Othello. Mine: MineSweeper RT: Reaction Tester Number: Number guessing game
games/Games-AlphaBeta-0.4.7 (Score: 0.41130275)
Game-tree search with object oriented interface
Games::AlphaBeta provides a generic implementation of the AlphaBeta game-tree search algorithm (also known as MiniMax search with alpha beta pruning). This algorithm can be used to find the best move at a particular position in any two-player, zero-sum game with perfect information. Examples of such games include Chess, Othello, Connect4, Go, Tic-Tac-Toe and many, many other boardgames. Users must pass an object representing the initial state of the game as the first argument to new(). This object must provide the following methods: copy(), apply(), endpos(), evaluate() and findmoves(). This is explained more carefully in Games::AlphaBeta::Position which is a base class you can use to implement your position object.
games/Games-Dice-0.045 (Score: 0.40393305)
Perl module to simulate die rolls
Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions are exported by default. The number and type of dice to roll is given in a style which should be familiar to players of popular role-playing games: adb[+-*/b]c. a is optional and defaults to 1; it gives the number of dice to roll. b indicates the number of sides to each die. % can be used instead of 100 for b; hence, rolling 2d% and 2d100 is equivalent. roll simulates a rolls of b-sided dice and adds together the results. The optional end, consisting of one of +-*/b and a number c, can modify the sum of the individual dice. +-*/ are similar in that they take the sum of the rolls and add or subtract c, or multiply or divide the sum by c. (x can also be used instead of *.) Using b in this slot is a little different: it's short for "best" and indicates "roll a number of dice, but add together only the best few". For example, 5d6b3 rolls five six- sided dice and adds together the three best rolls.
games/Games-Alak-0.19 (Score: 0.39005232)
Simple game-tree implementation of a gomoku-like game
This module implements a simple game-tree system for the computer to play against the user in a game of Alak. You can just play the game for fun; or you can use this module as a starting point for understanding game trees (and implementing smarter strategy -- the module's current logic is fairly simple-minded), particularly after reading my Perl Journal #18 article on trees, which discusses this module's implementation of game trees as an example of general tree-shaped data structures.
games/Games-GuessWord-0.16 (Score: 0.39005232)
Guess the letters in a word (ie Hangman)
This module is a simple wrapper around a word guessing game. You have to guess the word by guessing letters in the word, and is otherwise known as Hangman.
games/ggz-sdl-games-0.0.14.1 (Score: 0.3856284)
The GGZ Gaming Zone - SDL-based games
====================================== The GGZ Gaming Zone - SDL Game Modules ====================================== GGZ does not only feature Gtk+ and KDE games, but also games written with the SDL toolkit. The following games are included so far: - TicTacToe 3D An OpenGL client compatible to our other TicTacToe clients, and working fine with our server. - The Geek Game Calculate numbers, in either direction: horizontally or vertically, forwards or backwards, and wrapped around the edges.
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