Ports Search

Results 171180 of 5,161 for /ports-mgmt/.(0.008 seconds)
devel/edb-0.9.18 (Score: 0.0073115663)
Cross-platform x86/x86-64 debugger based on Qt 4
edb (Evan's Debugger) is a cross platform x86/x86-64 debugger. It was inspired by OllyDbg, but aims to function on x86 and x86-64 as well as multiple OS's. Linux is the only officially supported platform at the moment, but FreeBSD, OpenBSD, OSX and Windows ports are underway with varying degrees of functionality.
devel/ois-1.2.0 (Score: 0.0073115663)
Object Oriented Input System
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (KeyBoards, Mice, Joysticks, etc) and feedback devices (e.g. forcefeedback). Written in C++ using Object Oriented Design patterns. NOTE: this ports lacks joystick support. For now.
devel/libspark2012-2012 (Score: 0.0073115663)
SPARK 2012 Spark.Ada library
At least one port requires exactly the Spark.Ada library that came with SPARK 2012. SPARK itself is not in ports -- SPARK 2014 is the first version planned to arrive -- so this is a separately packaged SPARK 2012 library to be compiled with the GNAT Ada compiler.
games/data-1.0 (Score: 0.0073115663)
Shareware data files for Doom, Doom II, Hexen, Heretic, and Strife
This port provides shareware data files for games of Doom, Doom II, Hexen, Heretic, and Strife. These are typically required to play various source ports of original id Software games and their spin-offs. To be able to play full game of any aforementioned, one is still required to have legitimate (also called registered) copy of appropriate IWAD game data files.
games/mirrormagic-2.0.2 (Score: 0.0073115663)
Arcade style game with stereo sound for X Window System
This is a nice little game with color graphics and sound for your Unix system with color X11. You need an 8-Bit color display or better. It is not recommended on black&white systems, and maybe not on gray scale systems. It was first released as "Mirror Magic" in the year 1989 on the Amiga (with ports on other computer systems).
games/qcc-1.01 (Score: 0.0073115663)
QuakeC compiler, for building custom games of Quake
QCC is the original QuakeC compiler created by John Carmack of id Software, used to generate `progs.dat' file that essentially holds game logic behind the graphic engine. It is used primarily to create modifications for Quake and QuakeWorld. Note that more feature-rich, optimizing QuakeC compilers are available in the Ports Collection.
graphics/autopano-sift-C-2.5.1 (Score: 0.0073115663)
Automatic panorama control point generation tool, C port
This is autopano-sift-2.4 ported to plain "C" The source is kept as close as possible to the original version. It should have the same inputs and outputs as the original "C#" version which is available in ports as graphics/autopano-sift
mail/filtermail-0.8.3 (Score: 0.0073115663)
Filter mail on a POP3 server: saves downloading spam
This is mail/filtermail, a port of mailfilter, renamed because another mailfilter exists in the ports tree. It filters mail on a pop3 server, allowing junk to be deleted on the server rather than after it has been downloaded, and integrates with other programs such as fetchmail.
math/libRmath-3.3.1 (Score: 0.0073115663)
Language for statistical computing and graphics
This is the standalone math library from R -- a language and environment for statistical computing and graphics. See ports/math/R. To use the routines in your own C or C++ programs, include #define MATHLIB_STANDALONE #include <Rmath.h> and link against -lRmath.
misc/compat10x-10.3.1003000.20160608 (Score: 0.0073115663)
Convenience package to install the compat10x libraries
This package allows you to install the compat10x libraries on your system, so you can use legacy binaries that depend on them. Ports usage example: -- .include <bsd.port.pre.mk> .if ${OSVERSION} >= 1100000 LIB_DEPENDS+= libelf.so.1:misc/compat10x .endif --