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Results 1,2011,210 of 1,260 for /games/.(0.009 seconds)
graphics/seom-2010011201 (Score: 0.024537833)
Real-time capture library for OpenGL applications
Yukon is a set of libraries and applications that are designed to capture realtime videos of OpenGL applications (games). The original design idea is based on Anandtech's FrameGetter, but was extended to suit today's high-performance computers.
graphics/swfdec-0.8.4 (Score: 0.024537833)
Flash Rendering Library
Swfdec is a library for rendering Flash animations and games. It was originally designed as a basis library for creating Flash plugins for GStreamer, but it is a fully standalone library which only use the libart library for drawing.
graphics/yukon-2010011201 (Score: 0.024537833)
Real-time capture tool for OpenGL applications
Yukon is a set of libraries and applications that are designed to capture realtime videos of OpenGL applications (games). The original design idea is based on Anandtech's FrameGetter, but was extended to suit today's high-performance computers.
misc/kgeography-4.14.3 (Score: 0.024537833)
KDE 4 geography trainer
KGeography is an aid for learning about world geography. You can use it to explore a map, show information about regions and features, and play quiz games to test your geography knowledge.
multimedia/swfdec-gnome-2.30.1 (Score: 0.024537833)
Gtk flash player and thumbnailer
Swfdec is a library for rendering Flash animations and games. It was originally designed as a basis library for creating Flash plugins for GStreamer, but it is a fully standalone library which only use the libart library for drawing.
x11/yeahconsole-0.3.4 (Score: 0.024537833)
Terminal wrapper for creating drop-down consoles
YeahConsole is a terminal wrapper for creating drop-down consoles, similar to those found in games like Quake. By default, YeahConsole is activated and hidden with Ctrl+Alt+Y.
net/libtnl-1.5.0 (Score: 0.024291215)
Robust, secure, easy to use cross-platform C++ networking API
The Torque Network Library is a robust, secure, easy to use, cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date. Whether you're writing a multiplayer game, developing a complex simulation, or just need a solid foundation for network apps, TNL will meet your needs. TNL is available under the GNU General Public License (GPL), an indie license, and a commercial license.
devel/ponscripter-sekai-0.0.6 (Score: 0.020821042)
NScripter-like novel-game interpreter with Unicode support
Ponscripter is an interpreter for visual-novel-type games, derived from the NScripter design but modified significantly to improve support for Western languages (at the cost of diminished support for Japanese). Ponscripter is a fork of ONScripter-En that drops any attempt to remain in synch with the upstream source code, and instead concentrates on providing the best possible support for Western languages. It is no longer fully NScripter-compatible, but remains an easy target to port NScripter games to when localising them. This fork takes advantage of SDL2 and improves Steam integration.
emulators/loemu-0.3.1 (Score: 0.020821042)
Simple frontend for various game emulators
Loemu is a free application that provides a simple frontend for various game emulators. Features: - Currently it supports game emulation with mame, sdlmame and snes9x. - Browse games using dynamic list. This allows to browse in a list generated with some categories (and it has other advantages). - Finds games quickly. Using a specific dialog that looks for a game in all the gamelist. - The generation of the dynamic list filtering the gamelist is very fast. - It has been developed with PyGTK + Glade. - Released under GNU General Public License. The design of loemu allows the support of more emulators adding specific emulator configuration files.
emulators/vgba-3.0 (Score: 0.020821042)
Emulator of Nintendo GameBoy Advance(TM)
Virtual GameBoy Advance (VGBA) is an emulator of the GameBoy Advance videogame console produced by Nintendo. It allows to run GameBoy Advance games on PCs, Macs, or just about any other sufficiently fast computers in existence. It can also help to debug GameBoy Advance software without using a costly development system. VGBA is not a real GameBoy Advance though. Get the real thing if you want a real experience. Also, VGBA will not play older GameBoy and GameBoy Color games. You will need VGB for that.