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databases/postgresql-9.4.9 (Score: 0.00308801)
The contrib utilities from the PostgreSQL distribution
This is the port for all stuff that comes in the contrib subtree of the postgresql distribution. This subtree contains porting tools, analysis utilities, and plug-in features that are not part of the core PostgreSQL system, mainly because they address a limited audience or are too experimental to be part of the main source tree. This does not preclude their usefulness. Each subdirectory contains a README file with information about the module. Some directories supply new user-defined functions, operators, or types. After you have installed the files you need to register the new entities in the database system by running the commands in the supplied .sql file. For example, $ psql -d dbname -f module.sql The .sql files are installed into /usr/local/share/postgresql/contrib For more information, please see /usr/local/share/doc/postgresql/contrib/README* This software is part of the standard PostgreSQL distribution.
databases/postgresql-9.5.4 (Score: 0.00308801)
The contrib utilities from the PostgreSQL distribution
This is the port for all stuff that comes in the contrib subtree of the postgresql distribution. This subtree contains porting tools, analysis utilities, and plug-in features that are not part of the core PostgreSQL system, mainly because they address a limited audience or are too experimental to be part of the main source tree. This does not preclude their usefulness. Each subdirectory contains a README file with information about the module. Some directories supply new user-defined functions, operators, or types. After you have installed the files you need to register the new entities in the database system by running the commands in the supplied .sql file. For example, $ psql -d dbname -f module.sql The .sql files are installed into /usr/local/share/postgresql/contrib For more information, please see /usr/local/share/doc/postgresql/contrib/README* This software is part of the standard PostgreSQL distribution.
devel/interface-1.3 (Score: 0.00308801)
Python implementation of an Erlang node
The Py-Interface is a python-implementation of an Erlang node. The py_interface provides the possibility to create a node that may be used for communication with other Erlang nodes. Some characteristics: o The Python nodes are hidden, like the Java nodes o The Python node supports - registering the Python node in the epmd - sending and receiving message - executing remote procedure calls (the rpc:call(M,F,A) mechanism) o The Python node does currently not do: - linking - tracing o The Python node translates Erlang types to Python types as far as there is a reasonable Python counterpart. If there is not, then a class is used. o The Python node is a single threaded callback-driven process. o The Python node runs on Python 2.5 and Erlang R12. It may well still work with older version of both Python and Erlang. Development started on Python 1.5 and Erlang R7.
games/asteroid-1.2.1 (Score: 0.00308801)
Modern version of the arcade classic Asteroid
Asteroid (just one!) is a modern version of the arcade classic Asteroids, using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects, and infinite playability. Controls -------- Use the left and right arrows to turn the ship, x to accelerate, and z to shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes and unmutes the audio. There's also a right-click menu if you forget anything. Gameplay -------- I'm not going to explain how to play Asteroids. I will mention that the wireframe octahedra that sometimes drift across the screen are powerups. To collect the powerups, run over them; or you can shoot them for bonus points (if you don't want the benefit of the powerup). You'll have to play the game to figure out the different powerup types.
games/blackshadeselite-0.0.1 (Score: 0.00308801)
Psychic Bodyguard FPS - protect the VIP
Black Shades Elite is an action game that is more or less similar to the original Black Shades "Psychic Bodyguard FPS". Kill anyone that tries to kill the VIP (the white guy). The psychic part is seeing blue lines when bad guys line up on the VIP (when the line is red they are about to shoot). Other powers (slow down, and visions) are available - press F1 for how to use. It has a few more user friendly options (in the ~/blackshades.config file) as well as a help menu. Aside from that the internals have had some major changes, but there is still a lot more to do. Other options include 3rd person (which was in the original game, just disabled). The other change that I enjoy is the lack of a busy loop - now cpu usage isn't 100% - on any recent system it should be less than 25%. Feature and bug reports are encouraged. I'm sure it's buggy. Enjoy.
games/evilfinder-1.00 (Score: 0.00308801)
Numerologically determine the evilness of things
Evilfinder shows you whether things are evil. By default, the port will install a wrapper called "evilfinder," but you can define WITH_WRAPPER to build the web-oriented default binary only. **** THE PROOF THAT The FreeBSD Project IS EVIL **** T H E F R E E B S D P R O J E C T 20 8 5 6 18 5 5 2 19 4 16 18 15 10 5 3 20 - as numbers 2 8 5 6 9 5 5 2 1 4 7 9 6 1 5 3 2 - digits added \___________/ \________/ \__________/ \_________/ \_/ 3 3 3 6 2 - digits added Thus, "The FreeBSD Project" is 33362. Add 1947, the year Aleister Crowley paid a longer visit to Hell. The result is 35309. Turn the number backwards, and add 1945 - the year Mussolini was executed for the first time. The number is now 92298. Add 9981 to it - this is the year "Scrabble" was invented to promote violence and anger, written backwards - you will get 102279. Subtract 23, the symbol of death. The result will be 102256. Divide the number by 83 - this is the symbol of slavery, backwards. It gives 1232. This number, read as octal, gives 666 - the number of the Beast. This is truly evil. QED. -Adam Weinberger <adamw@FreeBSD.org>
graphics/Image-ExifTool-10.20 (Score: 0.00308801)
Perl module for getting EXIF data from image files
ExifTool is a highly customizable Perl script and module for reading and writing meta information in images. ExifTool reads EXIF, GPS, IPTC, XMP, GeoTIFF, ICC Profile and Photoshop IRB and ID3 meta information from JPG, JP2, TIFF, GIF, BMP, PICT, QTIF, PNG, MNG, JNG, MIFF, PPM, PGM, PBM, XMP, EPS, PS, AI, PDF, PSD, DCM, ACR, THM, CRW, CR2, MRW, NEF, PEF, ORF, RAF, RAW, SRF, MOS, X3F and DNG images, MP3 and WAV audio files, and AVI, MOV and MP4 videos. ExifTool also extracts information from the maker notes of many digital cameras by various manufacturers including Canon, Casio, FujiFilm, JVC/Victor, Kodak, Leaf, Minolta/Konica-Minolta, Nikon, Olympus/Epson, Panasonic/Leica, Pentax/Asahi, Ricoh, Sanyo and Sigma/Foveon. ExifTool writes EXIF, GPS, IPTC, XMP and MakerNotes meta information to JPEG, TIFF, GIF, CRW, THM, CR2, NEF, PEF and DNG images.
graphics/Image-ExifTool-10.20 (Score: 0.00308801)
Perl module for getting EXIF data from image files
ExifTool is a highly customizable Perl script and module for reading and writing meta information in images. ExifTool reads EXIF, GPS, IPTC, XMP, GeoTIFF, ICC Profile and Photoshop IRB and ID3 meta information from JPG, JP2, TIFF, GIF, BMP, PICT, QTIF, PNG, MNG, JNG, MIFF, PPM, PGM, PBM, XMP, EPS, PS, AI, PDF, PSD, DCM, ACR, THM, CRW, CR2, MRW, NEF, PEF, ORF, RAF, RAW, SRF, MOS, X3F and DNG images, MP3 and WAV audio files, and AVI, MOV and MP4 videos. ExifTool also extracts information from the maker notes of many digital cameras by various manufacturers including Canon, Casio, FujiFilm, JVC/Victor, Kodak, Leaf, Minolta/Konica-Minolta, Nikon, Olympus/Epson, Panasonic/Leica, Pentax/Asahi, Ricoh, Sanyo and Sigma/Foveon. ExifTool writes EXIF, GPS, IPTC, XMP and MakerNotes meta information to JPEG, TIFF, GIF, CRW, THM, CR2, NEF, PEF and DNG images.
math/goblin-2.8.b30 (Score: 0.00308801)
Graph Object Library for Network Programming Problems
GOBLIN is a C++ class library focussed on graph optimization and network programming problems. It deals with all of the standard graph optimization problems discussed by textbooks and in courses on combinatorial optimization. Today, GOBLIN provides strongly polynomial algorithms for the following graph optimization problems: - Shortest paths in graphs and digraphs with negative lengths. - Negative cycles and minimum mean cycles. - Strong and 2-connected components. - Minimum spanning trees, arborescences and 1-trees. - Maximum st-flows, feasible circulations and b-flows. - Min-cost st-flows, b-flows and circulations. - Assignment problems of any kind. - 1-matchings, b-matchings, capacitated b-matchings, f-factors and degree-constrained subgraphs. - Directed and undirected Chinese postman problems, T-joins. The library also includes methods for NP-hard problems, namely TSP, ATSP, stable sets and graph colouring.
misc/xtail-2.1 (Score: 0.00308801)
Watches the growth of files or directories
"xtail" watches the growth of files. It's like running a "tail -f" on a bunch of files at once. You can specify both filenames and directories on the command line. If you specify a directory, it watches all the files in that directory. It will notice when new files are created (and start watching them) or when old files are deleted (and stop watching them). This program is an oldie but goodie. It was posted to comp.sources.misc in July 1989 (see ftp.uu.net:/usenet/comp.sources.misc/volume7/xtail.Z). I remember posting an even earlier version to alt.sources. It has been published in the O'Reilly & Associates "Unix Power Tools" collection (book and CD-ROM). Over the years, some fly-by-night organizations (such as the MIT X Consortium and SGI) have tried to steal the "xtail" name. Don't be fooled! Insist on the original.