StepMania is a dance and rhythm video game created by Chris Danford. It
was originally developed as a simulator of Konami's popular arcade game
series Dance Dance Revolution, and has since evolved into an extensible
rhythm game engine capable of supporting a wide variety of rhythm-based
game types.
Features 3D graphics, visualizations, support for gamepads/dance pads, a
step recording mode, and more!
Senken is a city simulation game. Players buy the land, build the
infrastructure, balance the books, and convince people to move in. The
game has both goal-oriented and just play modes. There is multiplayer
support but it is not well tested.
This is an implementation of the sets game.
Stockfish is a free UCI chess engine derived from Glaurung 2.1. It is not
a complete chess program and requires some UCI-compatible GUI (e.g. XBoard
with PolyGlot, eboard, Arena, Sigma Chess, Shredder, Chess Partner, or
Fritz) in order to be used comfortably.
Read the documentation for your GUI of choice for information about how to
use Stockfish with it.
The Red-Shirted-Guy served happily in the police forces for many
years, until he got kicked out because he used too much violence.
He started drinking. After couple months his twin brother, the
Green-Shirted-Guy, thought that Red's life wasn't very glamourous,
so Green asked Red if he wanted to collaborate and start killing
bad guys. They both thought it was a good idea and so they started
their agency, The Shooting Stars. It was finally the time to take
law to their own hands.
Intense 2D space shooter like Space-Invaders, but not quite. It
uses OpenGL and includes particle effects.
The objective is to shoot the aliens before they reach the bottom
of the screen.
cowsay is a configurable talking ASCII cow (and other characters),
written in Perl. It operates much as the figlet program does, and
is written in the same spirit of silliness.
Stormbaan Coureur is the Linux game that was formerly known as
Sturmbahnfahrer. It is back with a larger track, more challenges,
many improvements in a PC (Politically Correct) edition. In this
game, it is all about the car Physics. If you want to master it,
try to have the laws of physics work with you, not against you.
Stormbaan Coureur is a game by Bram Stolk.
The engine solves sudokus by applying complex logical rules a few times,
instead of applying simpler rules (like guessing and backtracking) many
times. These complex logical rules are exactly the same ones that people
use with paper and pen.