The Marriage of XreaL and Icculus.org Q3 w/ Improvements!
Evolution Q3 uses the advanced XreaL OpenGL 2.0 renderer for advanced GLSL
powered effects.
excido is a free (GPL) game. It combines (simple|old school|arcadey) gameplay
with 3D OpenGL graphics and OpenAL positional audio. Excido is not a
highly complex experience, but you may enjoy it as a small diversion.
Excido was developed under GNU/Linux, and has also been found to work on MacOS
X. It should also work with minimal porting effort on the other platforms
supported by SDL/OpenAL.
Exult is an engine built for running Ultima VII usecode. With Exult
you can play both "The Black Gate" and "Serpent Isle" parts of the game.
However, the original ORIGIN's Ultima VII data is required as Exult is
just the engine. Refer to README file for details.
The F-1 Spirit remake is mostly identical to the original Konami
classic F-1 Spirit game in that you first have to clear tracks in
a top-down view with stock cars, rally cars and so on by accumulating
points given for finishing in the first places until you actually
get to play the Formula 1 tracks.
Otherwise there are quite some enhancements, namely improved graphics,
improved music, more realistic physics, real shape shown in the
maps, camera rotation and zoom, split screen for up to four players,
(online) highscore tables and replay saving.
World of Goo is a physics based puzzle/construction game. The millions of
Goo Balls who live in the beautiful World of Goo do not know that they are
in a game, or that they are extremely delicious.
This game is a remake of the classic roguelike game "Sword of
Fargoal", created by Jeff McCord for the Commodore 64 in 1983.
This remake was written for the 2003 remakes.org competition.
-Chris
chris_pressey@yahoo.ca
MotoGT is 2D top-viewed game where you drive a MotoGP bike, and you
want to win races. In career mode you start with a regular bike,
but when you win races you get experience, and experience let's you
improve your bike. If you win championships, you can also unlock
hidden features.
FlightGear Launch Control is a graphical frontend for running
FlightGear flight simulator, <http://www.flightgear.org/>.
The `exhaust' project is a redcode simulator that is (hopefully)
easy to embed into your applications, as an alternative to pMARS.
The documentation contains the following:
README - Instructions to embed exhaust in a program.
test.pl - Perl script to check for differences between exhaust
and pMARS.
src/ - The C source code of exhaust (highly commented).
warriors/ - Test warriors.
The "warriors" subdirectory contains Redcode assembly files (.red)
and parsed Redcode assembly files (.rc). The last ones can be loaded
into exhaust, the others have to be parsed, for example with pMARS.
NOTE: this documentation is only useful for developers.
The `exhaust' project is a redcode simulator that is (hopefully) easy to embed
into your applications, as an alternative to pMARS. By M Joonas Pihlaja.
Exhaust-ma is exhaust with some of my optimizations. The interface is exactly
the same, but the sourcecode contains heavy optimations in the simulator core.