Hell Revealed II is a megawad, a 32-level replacement for DooM II.
Linley's Dungeon Crawl is a free and portable roguelike molded in the
tradition of the early greats of the genre: Rogue, Hack, and Moria.
The player guides a single character deep into a subterranean complex
to retrieve the Orb of Zot, fending off many horrible and hideous
creatures along the way. Once retrieved, the player must return both
character and Orb safely to the surface world. Easier said than done,
but fun all the same.
Here it is, at long last. The DOOM source code is released for your
non-profit use. You still need real DOOM data to work with this code.
If you don't actually own a real copy of one of the DOOMs, you should
still be able to find them at software stores.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing
game written in Qt.
Play against challenging computer cars or use the split-screen mode
to play against your friend. A level editor for easy level creation
is included. Dust Racing 2D is inspired by Super Cars and Slicks'n
Slide.
eboard is a GTK+ chess interface. It provides a chess board
interface to ICS (Internet Chess Servers) like FICS and chessd,
and to chess engines like GNU Chess, Sjeng and Crafty.
Editss is an utility for designing XPilot shipshapes.
The Castles of Dr. Creep is a platform puzzle game
originally for the Commodore 64 and released in 1984
By Broderbund and written by Ed Hobbs.
The Character ROM file is Copyright by Commodore Business Machines.
Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001. It is a sequel to Wolfenstein 3D.
This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.
Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).
Enhanced, OpenGL-only Quake II engine. It brings plethora of improvements
over the original, including, but not limited to:
- Optimized rendering backend, support for new textures and shaders
- Framerate decoupling: your video framerate can be infinite while your
network framerate is 30
- R1Q2 protocol version 35 supported on the client-side
- Improved console (highly customizable, better tab autocompletion)
- Various improvements in crosshairs, HUD, particles and decals
- Optimized virtual file system, new supported file formats, etc.
Wtf is little shell script taken from NetBSD's CVS repository which
looks up the meaning of one or more acronyms specified on command line.