Catapult is a GUI for openMSX.
AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with
an advanced video support for helping the use with TVs, Arcade Monitors,
Fixed Frequencies Monitors and also for PC Monitors.
They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other
platforms supported by the SDL library.
The main difference compared with the official emulators is that the
Advance versions are able to program directly the video board to always
get a video mode with the correct size and frequency.
Generally the Advance emulators are able to use a video mode which
doesn't require any stretching or other unneeded effects to match the
original arcade display.
The direct video board programming is fully supported in Linux and DOS.
It's partially supported in Windows. It isn't supported in Mac OS X and
other platforms.
See website for other improvements.
AdvanceMENU is a frontend for AdvanceMAME, MAME, MESS, RAINE and any
other emulator.
It runs in Linux, Mac OS X, DOS, Windows and in all the other platforms
supported by the SDL library. The main features are:
* Auto update of the rom info.
* Vertical and horizontal orientation.
* Support for any TV/Arcade Monitor like AdvanceMAME but it's good also
for a normal PC monitor.
* Static and Animated image and clip preview (PNG/PCX/ICO/MNG). Up to
192 images at the same time!
* Sound preview. (MP3/WAV). You can select a special sound for every
game played when the cursor move on it.
* Sound backgrounds (MP3/WAV). Play your favourite songs or radio
records in background.
* Sound effects (MP3/WAV) for key press, program start, game start,
program exit...
* Support for zipped images and sounds archives.
* Screensaver. A slide show of the game images.
* Selectable background and help images with translucency.
AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with an
advanced video support for helping the use with TVs, Arcade Monitors, Fixed
Frequencies Monitors and also for PC Monitors.
They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms
supported by the SDL library.
The main difference compared with the official emulators is that the Advance
versions are able to program directly the video board to always get a video
mode with the correct size and frequency.
Generally the Advance emulators are able to use a video mode which doesn't
require any stretching or other unneeded effects to match the original arcade
display.
The direct video board programming is fully supported in Linux and DOS. It's
partially supported in Windows. It isn't supported in Mac OS X and other
platforms.
See website for other improvements.
You've found David Firth's Atari 800 emulator which can emulate the
8-bit Atari 800 and XL series of home computers.
Please refer to /usr/local/share/doc/atari800 (or equivalent on your
system) for the distribution documents. A man page has also been
installed. The system wide configuration file can be found at
/usr/local/share/atari800/atari800.cfg (or similar) which you will probably
want to copy to your home directory, at some stage, to personalise the
settings.
The ROM's for the Atari computers are, unfortunately, copyright. This
port will attempt to down-load another freeware Atari emulator for DOS
called PC Xformer 2.5 which contains copies of these ROM files. If you
would like to take a further look at XF2.5 you should find it in your
distfiles directory (if it successfully down-loaded :->).
Bochs Frontend (bfe2) is a graphical interface for X11 to the
bochs x86 emulator.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step
analysis of Gameboy programs and might be also interesting for educational
purposes.
DeSmuME is a Nintendo DS emulator.
It supports many homebrew nds rom demos as well as a handful
of wireless multiboot demo nds roms. It also runs DSLinux,
the port of Linux to the Nintendo DS
DGen is a wonderful Sega Genesis/MegaDrive emulator.
DOSBox is an emulator of a PC with DOS.
The main focus of this project is emulating old DOS games using the
local file system for files.
Currently emulated is:
o CPU:286/386 realmode/pmode
o GFX:VGA/EGS/CGA/SVGA/VESA
o SND:PC-Speaker/Tandy 3-Voice/Adlib/SoundBlaster
o MSC:Keyboard/Mouse
o DOS:Directory FileSystem/XMS/EMS