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共有1,260项符合/games/的查询结果,以下是第571580项(搜索用时0.003秒)
games/scroll-1.20151219 (Score: 0.084034584)
A roguelike game
In scroll, you're a bookworm that's stuck on a scroll. You have to dodge between words and use spells to make your way down the page as the scroll is read. Go too slow and you'll get wound up in the scroll and crushed.
games/hex-a-hop-1.1.0 (Score: 0.084034584)
Puzzle game based on hexagonal tiles
Hex-a-hop is a puzzle game based on hexagonal tiles. There is no time limit and no real-time elements. The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting (hopefully).
games/hexalate-1.0.3 (Score: 0.084034584)
Color matching game
Hexalate is a color matching game. The goal of the game is to rotate and position the circles so that each touching line matches in color. You rotate circles by right clicking, and you move circles by dragging them. The game stores the positions and rotations of the circles across runs.
games/iagno-3.18.2 (Score: 0.084034584)
Iagno
Iagno is a computer version of the game Reversi, more popularly called Othello. Iagno is a two player strategy game similar to Go.
games/icebreaker-1.9.8 (Score: 0.084034584)
Game similar to Jezzball or Barrack
IceBreaker is a game similar to Jezzball or Barrack. So, uh, there's a bunch of penguins on an iceberg in Antarctica. You have been selected to catch them so they can be shipped to Finland, where they are essential to a secret plot for world domination. In order to trap the penguins, you'll need to break the iceberg into small chunks. (They're afraid of water, for no apparent reason.) You do this by melting lines in the ice with Special High-Tech GNU Tools. If a penguin hits a line in progress, however, it vanishes with a loud noise, and you lose a life. (Yes, a life. This story is really breaking down, isn't it? But never fear -- I'll keep going until it's completely dead.) Once 80% or more of the iceberg is gone, the remaining chunks are small enough for shipping. Of course, if you manage to get rid of more than that, you'll save on postage, thus earning you exponential amounts of Geek Cred (a.k.a. "score"). After you ship off one batch of penguins, it's time to move on to the next. Each subsequent 'berg will have one more penguin, and you'll have one more life. This will continue until you lose, or until you exceed level one hundred or so, which Ain't Gonna Happen.
games/ifm-5.4 (Score: 0.084034584)
Interactive Fiction mapper and walkthrough generator
Ifm (Interactive Fiction Mapper) is a language for keeping track of your progress through an Interactive Fiction game, and a program for producing various different sorts of output using it. You can record each room you visit and its relation to other rooms, the initial locations of useful items you find, and the tasks you need to perform in order to solve the game. The Ifm mapping commands are designed so that you can easily add to the map as you explore the game. You type in the rooms you visit and the directions you move in to reach other rooms, and Ifm calculates the position of each room in relation to the others. A map can consist of several independent sections, allowing you to divide up the map however you like. The Ifm task commands, if used, allow you to specify the order in which game-solving tasks must be done. The Ifm program can then calculate and print different styles of walkthrough for the game.
games/imaze-1.4 (Score: 0.084034584)
Multi-player network action game for TCP/IP with 3D graphics
iMaze is a multi-player network action game for TCP/IP with 3D graphics under X11 (XView, Motif or Athena). You run through a labyrinth and shoot everything that is round without being hit by other round anythings. Of course anything round is one of the following: * other players playing over the net * computer controlled ninjas * deadly shots (except your own) Features: * sophisticated, reliable network protocol, works even with SLIP connections via modem; modular, portable source code * windows can be freely scaled to avoid speed drawbacks due to poor display performance * sound and joystick support * scores; camera mode; labyrinth generator and interactive labyrinth editor Audio support is somewhat flaky on FreeBSD (synchronization problems). It works better with the old Voxware driver than with the current pcm driver.
games/eduke32-20160704 (Score: 0.084034584)
Duke Nukem 3D Port based on JFDuke and EDuke
EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Built on the foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine author Ken "Awesoken" Silverman's badass Polymost renderer) combined with Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it even comes with Mapster32, the enhanced Build editor. The EDuke32 and Mapster32 development team is lead by Richard "TerminX" Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC demo for EDuke 2.0, and Mapster, the original Build editor enhancement. Features * Enhanced event-based game scripting system * OpenGL renderer (truecolor textures, MD2/MD3 models) * Cross-platform * Augmented map editor
games/inform7-6L38 (Score: 0.084034584)
Inform 7 programming language (CLI edition)
Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming language and environment by Graham Nelson. Inform is a design system for interactive fiction (IF) based on natural language.
games/ioquake3-devel-g2808 (Score: 0.084034584)
Ioquake3 development snapshot dedicated server