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games/nighthawk-3.0.0 (Score: 0.030233249)
X11 shoot-'em up which requires some lateral thinking
Nighthawk is a shoot-'em up which requires thinking more than reflexes. Your goal is to destroy droids occupying a fleet of reclaimed starships. You start out as a 002 Paradroid with very poor firepower and shielding but have the ability to transfer your programs over to a new droid, effectively taking it over. As you take control of bigger and better droids, you gain better firepower and shielding.
games/xataxx-1.0 (Score: 0.030233249)
Strategy game of position and movement for X Window System
XAtaxx is a strategy game based on Ataxx, a popular arcade video game. It is a game of position and movement. The object is to have the most pieces of your color on the board at the end of the game.
games/xmris-4.04 (Score: 0.030233249)
Version of the Mr Do video arcade game for X11
You control a gnome, who can walk around a garden, along paths already marked, or create new paths wherever you wish. You also have a ball, which can be thrown in the direction you're facing, towards the gnome's feet. Points are scored for collecting cherries, killing monsters and collecting the prize left when all the monsters have come out of their den.
games/xhexagons-5.5.2 (Score: 0.030233249)
Hexagons puzzle (similar to Fifteen Puzzle) for X Window System
Hexagons is a puzzle similar in nature to the Fifteen Puzzle. By building from the source and editing its Imakefile before the ``build'' phase, you may be able to use Motif or LessTif with this port.
games/knightcap-3.6 (Score: 0.030233249)
Chess program with 3D interface for X Window System
KnightCap is a chess program. The principal differences between KnightCap and other chess programs are: - KnightCap has an optional fully rendered 3D interface, giving a feel much more like an "over the board" game. - KnightCap was developed to run on a parallel distributed memory machine, although it also runs on normal Unix boxes. - KnightCap does not have an opening book---instead it keeps a file (brain.dat) of losing moves and inserts them in the hash table at the start of each search. At present it has about 1500 entries, and this makes it a pretty competitive opening player. - KnightCap learns the parameters of its evaluation function as it plays. The most dramatic example of how this helps is an experiment we conducted on FICS in which KnightCap learnt from a 1650 player to a 2100 player in just 300 games. See http://cs.anu.edu.au/people/Lex.Weaver/pub_sem/publications/knightcap.pdf for more info on its learning algorithm.
games/xsoldier-1.8 (Score: 0.030233249)
Space-based shoot-em up game for X11
Xsoldier is a space-based shoot'em up game. You fly around and try to kill everything that moves... and everything that doesn't move... You get the idea.
games/xrisk-2.15 (Score: 0.030233249)
Game for X11, much like the popular board game
Xrisk is based on the boardgame Risk. It can run as server or client, and allows up to 8 players to play at once. The object of the game is World Conquest. -Adam <adam-ports@blacktabby.org>
games/xskewb-5.5.2 (Score: 0.030233249)
Skewb puzzle (similar to Rubik's Cube) for X Window
Xskewb is a puzzle similar in nature to the famous Rubik's Cube. Its variations on the inspiration include using 5 blocks per side, including a large distinct diamond block, and optionally requiring correct block "orientation". This is similar to other puzzles such as the "Creative Puzzle Ball", "Meffert's Challenge", and Disney's "Mickey's Challenge". The original design was by Uwe Meffert ("Pyraminx Cube") and coined Skewb by Douglas Hofstadter. By building from the source and editing its Imakefile before the ``build'' phase, you may be able to use Motif or LessTif with this port.
games/xspacewarp-1.2 (Score: 0.030233249)
Time Trek - like game for X Window System
In xspacewarp the player maneuvers a Federation spaceship, called the Endever, through 81 sectors of space trying to destroy an Armada of enemy Jovian ships before they destroy the all the Federation bases. To accompish this task, the Endever has fasers, ion thrust engines, warpdrive for jumping between sectors, a limited number of photon torpedoes, and a finite store of energy which gets depleted during battles and must be replenished by docking with the bases. The game has no time limit and has a choice of 10 skill levels. xspacewarp also has an online orientation to explain the game in further detail.
games/zoom-1.1.5 (Score: 0.030233249)
Z-Interpreter for X with full V6 support
Zoom is a Z-Machine, which means that it plays text adventure games written in ZCode. It plays V3-V8 including V6 graphics (you need the blb-files from http://www.ifarchive.org/indexes/if-archiveXinfocomXmediaXblorb.html for original Infocom V6 games).