Pathological is an enriched clone of the game "Logical" by Rainbow Arts.
To solve a level, fill each wheel with four marbles of matching color.
Various board elements such as teleporters, switches, filters, etc., make
the game interesting and challenging. New levels can be created using your
favorite text editor.
Features
* Sharp 800x600 graphics
* 50 diverse and challenging levels (more to come...)
* A cool 6-minute ambient soundtrack by an award-winning musician
BZFlag is a free online multiplayer 3D tank battle game. The name
originates from "Battle Zone Capture The Flag". It runs on Windows,
Mac OSX, Linux, BSD, and other platforms. It was one of the most
popular games ever on Silicon Graphics machines and continues to
be developed and improved to this day.
At its heart, the game is a 3D first person tank simulation where
opposing teams battle for dominance.
SolarWolf is an action/arcade game written entirely in Python. It is entirely
opensource and free. It is released under the LGPL license.
It features quick and smooth fullscreen 800x600 graphics. There is alpha
transparent blitting, colorkeying, animated sprites, scrolling starfield
background, antialiased font rendering, and more. The sound system supports
multiple sound channel playback, along with streaming music support. It also
supports input from keyboard or joystick.
The game is originally based of SolarFox on the Atari 2600.
StepMania is a dance and rhythm video game created by Chris Danford. It
was originally developed as a simulator of Konami's popular arcade game
series Dance Dance Revolution, and has since evolved into an extensible
rhythm game engine capable of supporting a wide variety of rhythm-based
game types.
Features 3D graphics, visualizations, support for gamepads/dance pads, a
step recording mode, and more!
This is a port of the classic computer game "Sopwith" to run on
modern computers and operating systems. It is named "SDL Sopwith"
as it was originally used the LibSDL graphics library. There is now
also a port to Gtk+, the widget library used by GNOME and there is
initial code written toward a backport allowing it to be run under
DOS, like the original.
Worms of Prey is the new and free real-time Worms game for Linux,
MacOS X, and Windows similar to Liero, Liero AI, Liero Extreme, Yet
Another Liero Clone, NiL, and Wurmz!
Features include:
- Multi-player with one player per computer
- Completely new graphics
- Low bandwidth usage
- Different game modes (death match, team play)
- Ropes can be attached to any object
- Rope can be released
- Any number of ropes
- Multiple moving goals
- Free Linux, Windows and MacOS version under GPL license
BASIC-256 is an easy to use version of BASIC designed to teach anybody
(especially middle and high-school students) the basics of computer
programming.
It uses traditional control structures like gosub, for/next, and goto,
which helps kids easily see how program flow-control works. It has a
built-in graphics mode which lets them draw pictures on screen in
minutes, and a set of detailed, easy-to-follow tutorials that
introduce programming concepts through fun exercises.
The octave-forge package is the result of The GNU Octave Repository project,
which is intended to be a central location for custom scripts, functions and
extensions for GNU Octave. contains the source for all the functions plus
build and install scripts.
This is gnuplot.
Scripts to save data in gnuplot-readable formats, specify gnuplot commands
that will be used to produce graphics, and call gnuplot. See help g_ez
quickly produce the most common plots.
x11vnc is a VNC server for real X displays. VNC (Virtual Network Computing)
is a very useful network graphics protocol which allows multiple simple
remote viewers to watch and control a single desktop. x11vnc differs from
traditional UNIX VNC servers in that it is accessing a real X displays that
may already be in progress rather than creating its own X server for clients
to connect to.
LICENSE: GPL2 or later
Image::Delivery - Efficient transformation and delivery of web images
Many web applications generate or otherwise deliver graphics as part
of their interface. Getting the delivery of these images right is
tricky, and developers usually need to make trade-offs in order
to get a usable mechanism.
Image::Delivery is an extremely sophisticated module for delivering
these generated images. It is designed to be powerful, flexible,
extensible, scalable, secure, stable and correct, and use a minimum
of resources.