Palomino is a flight simulation computer program. Version 3 renders using
OpenSceneGraph. OSG provides the ability to render satellite imagery.
Pang Zero is a clone of Super Pang, a fast-paced action game that involves
popping balloons with a harpoon. The intention of our effort is to create
a fun, open-source game that many (currently up to 6) people can play
together.
Peg-E is a peg solitaire game in which you jump over pieces in order
to remove them from the board, ultimately trying to eliminate all
but one. The boards are randomly generated, with 100 levels of
difficulty. The game auto-saves, and has undo-redo capability.
Pieces can move horizontally, vertically, and diagonally.
Phlipple is a unique puzzle game. The goal of every level is to
reduce a 3D shape to a single square. Elimination of squares is
done by flipping edges around just like in a cardboard box.
It starts off relatively easy to teach the basics just to later on
serve hours of brain tickling fun. It's a great way to train memory
as well as orientation in 3D.
Heaven Benchmark immerses a user into a magical steampunk world of
shiny brass, wood and gears. Nested on flying islands, a tiny village
with its cozy, sun-heated cobblestone streets, an elaborately crafted
dirigible above the expanse of fluffy clouds, and a majestic dragon
on the central square gives a true sense of adventure. An interactive
experience with fly-by and walk-through modes allows for exploring
all corners of this world powered by the cutting-edge UNIGINE Engine
that leverages the most advanced capabilities of graphics APIs and
turns this benchmark into a visual masterpiece.
This port includes the linux-binaries of the basic (free-to-use)
version of the benchmark.
pMARS (portable Memory Array Redcode Simulator) is a corewar interpreter with
multi-platform support.
pMARS implements the ICWS'94 draft standard, but can also be used in ICWS'88
mode.
The base system includes a graphical core display for UNIX (curses, X11 and
Linux svgalib), PC/DOS, and the Mac.
A line-oriented debugger is included to help in writing warriors.
Contributors:
* Albert Ma (ama@mit.edu)
* Na'ndor Sieben (sieben@imap1.asu.edu)
* Stefan Strack (stst@vuse.vanderbilt.edu)
* Mintardjo Wangsawidjaja (wangsawm@kira.csos.orst.edu)
Passage is meant to be a memento mori game. It presents an entire
life, from young adulthood through old age and death, in the span
of five minutes. Of course, it's a game, not a painting or a film,
so the choices that you make as the player are crucial. There's no
"right" way to play Passage, just as there's no right way to interpret
it.
Pongix is a free game based on the classical pong game with support for
net game.
The aim of this game is to shoot colored balls so the form similarily
colored groups, causing them to fall out of the screen. You can
either win by clearing your entire field, or lose if any balls
attach below the white line near the bottom.
The main difference between this game and the classic Bust a Move,
is online multiplayer support, with menu options for playing against
random opponents, or starting or joining a named (private) game.
A fork of PrBoom with uncapped framerate, variable gamespeed, re-record,
walkcam, chasecam, full mouselook, fov and other features without loss of
compatibility with original DOOM.