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audio/libcddb-doc-1.3.0 (Score: 0.006224396)
Libcddb documentation
Libcddb documentation [For more info about libcddb see audio/libcddb/pkg-descr]
audio/last.fm-1.5.4.26862 (Score: 0.006224396)
Official last.fm radio player
The official last.fm radio player application. Integrates with Konqueror and (Linux-)Firefox.
audio/libdssialsacompat-1.0.8a (Score: 0.006224396)
Alsa compatibility library to build DSSI
libdssialsacompat is simply an extraction from and repackaging of the code from alsa-lib 1.0.8, necessary to support DSSI on non-ALSA systems.
audio/libaiff-5.0 (Score: 0.006224396)
Read and write AIFF files
LibAiff is a library for C applications, providing transparent read and write operations for Audio Interchange File Format files. With LibAiff your application can easily use the Audio IFF format to interchange digital audio. LibAiff wants to implement all the features of the AIFF 1.3 standard, including markers, comments, etc. This version of LibAiff supports the following features: * Reading any valid Audio IFF file. * Writing a valid Audio IFF file. * Reading a compressed AIFF Compressed (AIFC) file with audio encoded in Linear PCM, both big-endian and little-endian. * Read & write samples in all formats supported by the Audio IFF standard. * Convert any sample format to and from 32 bits. * Getting and setting all the AIFF Attributes. * Reading and writing markers to positions on the sound. * Reading instrument data from AIFF files.
audio/libconvolve-0.0.8 (Score: 0.006224396)
Simple C library for partitioned convolution
Simple C library for partitioned convolution.
audio/libebur128-1.1.0 (Score: 0.006224396)
Implementation of the EBU R128 loudness standard
libebur128 is a library that implements the EBU R 128 standard for loudness normalization.
audio/libgig-3.3.0 (Score: 0.006224396)
Gigasampler file loader library
libgig is a C++ library written for accessing Gigasampler files and DLS Level 1 and 2 files, that is for reading and writing of those files. libgig is used by linuxsampler to load Gigasampler files and it can be used by qsampler to retrieve additional informations about Gigasampler files.
audio/libgme-0.6.0 (Score: 0.006224396)
Collection of video game music emulators
Game_Music_Emu is a collection of video game music file emulators that support the following formats and systems: AY ZX Spectrum/Amstrad CPC GBS Nintendo Game Boy GYM Sega Genesis/Mega Drive HES NEC TurboGrafx-16/PC Engine KSS MSX Home Computer/other Z80 systems (doesn't support FM sound) NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) SAP Atari systems using POKEY sound chip SPC Super Nintendo/Super Famicom VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
audio/beast-0.7.8 (Score: 0.006224396)
Powerful music composition and modular synthesis application
Beast is a powerful music composition and modular synthesis application. It supports a wide range of standards in the field, such as MIDI, WAV/AIFF/MP3/OggVorbis/etc audio files and LADSPA modules. It has excellent technical abilities like multitrack editing, unlimited undo/redo support, real-time synthesis support, 32bit audio rendering, full duplex support, multiprocessor support, precise timing down to sample granularity, on demand loading of partial wave files, on the fly decoding and full scriptability in scheme. The plugins, synthesis core and the user interface are actively being developed and translated into a variety of languages, regularly assimilating user feedback such as from our FeatureRequests page.
audio/libgroove-4.3.0 (Score: 0.006224396)
Audio dispatching library
This library provides decoding and encoding of audio on a playlist. It is intended to be used as a backend for music player applications. That said, it is also generic enough to be used as a backend for any streaming audio processing utility. It provides decoding, encoding, resampling, and gain adjustment.