The main purpose of LibMorph is loading (and saving) 3d models (3d modeller
object files). Given loader is dynamically linked when format of requested file
is recognized.
The library is very young piece of software, so chances are high that some
things don't work yet as they should or at all. If you have need for some
particular feature, drop me a mail, I'll try to reprioritize my TODO list.
LibMorph currently supports following formats (only loading at the moment):
LWOB -- LightWave[TM],
3DS -- 3D Studio[TM],
In future hopefully it'll support:
? -- Alias Wavefront[TM]
MAX -- 3D Studio Max[TM]
DXF -- CAD?
? -- Maya[TM]
? -- Soft Image[TM]
SVG -- XML, 2d Vector files converted to 3d (via libart?)
and more
LibRaw is a library for reading RAW files obtained from digital photo
cameras (CRW/CR2, NEF, RAF, DNG, and others).
LibRaw is based on the source codes of the dcraw utility, where part of
drawbacks have already been eliminated and part will be fixed in future.
The users of the library are provided with API to be built into their
software programs.
LibRaw is intended to be used in any software that involves RAW file
processing for a variety of purposes: RAW converters, data analyzers,
panorama stitchers, noise suppressors, etc.
Libvisual is an abstraction library that comes between applications and audio
visualisation plugins.
Often when it comes to audio visualisation plugins or programs that create
visuals, they depend on a player or something else; basically, there is no
general framework that enabled application developers to easily access cool
audio visualisation plugins. Libvisual wants to change this by providing an
interface towards plugins and applications; through this easy to use interface
applications can easily access plugins and, since the drawing is done by the
application, it also enables the developer to draw the visual anywhere he
wants.
The framework also allows you to morph to different plugins and mix two at
once; all kinds of neat tricks are possible using this method.
This program is a display hack for SVGAlib.
To exit the program, press "any" key.
a2png is a UNIX program that converts plain text into PNG images.
AA-lib is a low-level graphics library similar to many other libraries
except for the fact that AA-lib does not require a graphics device! In
fact, no "graphical" output is possible. AA-lib uses a modern, high-tech
ascii-art renderer in place of outmoded and cumbersome graphical output.
The AA-lib API is designed to be similar to that of other graphics
libraries so learning its API should be simple.
Aeskulap is a medical image viewer. It is able to load a series of
special images stored in the DICOM format for review. Additionally
Aeskulap is able to query and fetch DICOM images from archive nodes
(also called PACS) over the network. The goal of this project is to
create a full open source replacement for commercially available DICOM
viewers.
GNOME Colorscheme is a color scheme builder for the GNOME desktop. It is
useful for web creation as well as room painting. It supports 6 various
types of color schemes: Complements, Split Complements, Triads, Tetrads,
Analogous, and Monochromatic.
The user can lighten/darken the whole colorscheme or increase/decrease
its saturation.
Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library,
written in industrially standard C++. AGG doesn't depend on any graphic API or
technology. Basically, you can think of AGG as of a rendering engine that
produces pixel images in memory from some vectorial data. But of course, AGG can
do much more than that. The ideas and the philosophy of AGG are:
* Anti-Aliasing.
* Subpixel Accuracy.
* The highest possible quality.
* High performance.
* Platform independence and compatibility.
* Flexibility and extensibility.
* Lightweight design.
* Reliability and stability (including numerical stability).
ShowImage is a simple KDE based image viewer using the maximum space
inside its window without cluttering the window with menubar, toolbar
or statusbar.