The pysycache language files supported.
Pysycache to teach children to move the mouse. For this, it offers three
activities based on simply objects and a lot of photographies.
Chess for player vs. player, player vs. AI, or AI vs. AI.
Uses Tkinter to get initial game parameters.
Uses Pygame to draw the board and pieces and to get user
mouse clicks. Run with the “-h” option to get full listing
of available command line flags.
Graphical roguelike originally developed for Gameboy Advance.
Python Sudoku is a text and graphical program (gtk interface) to create or
resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page)
and write an image (png, jpeg, etc) with a sudoku.
Q2PRO is a Quake II engine modification. Client and server sides are both
compatible with original Quake2 v3.20 network architecture, as well as with
modern R1Q2 network architecture. Q2PRO is designed to be secure, fast, and
doesn't provide any graphical enhancements that are contrary to the classic
Quake2 look and feel. It yet provides some features unique to Quake2, most
notably server side MVDs (multi view demos). Q2PRO has its own software and
OpenGL refresh libraries and runs under Windows and Unix-like systems.
Q2PRO supports the following network protocols:
- 34, original Quake2 protocol
- 35, enhanced R1Q2 protocol
- 36, enhanced Q2PRO protocol, extension of R1Q2 protocol
- 37, special broadband MVD protocol
The goal of this project is to add Cell Shading capabilities to the Quake III
engine with real-time performance.
In order to provide such feature we have decided to use Kuwahara filter, a
noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the
mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur
filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading effect we use no graphics card shaders, so our
implementation could run with almost any graphics card. The edge effect is
produced by painting backface polygons with a thick wireframe without
textures and repaint all the scene, but this time, with textures.
We have also implemented a different algorithm (we call it White Texture),
which uses white textures. You can set the console variable r_celshadalgo
to 2, and load another map, or run using the appropriate link that came
with the release.
QMars stands for Quicker Mars. It is a completely new implementation of a mars
simulator, which is an interpreter of the Assembler-like language RedCode,
which is used in CoreWars. QMars is heavily optimized to be as fast as
possible.
QNetWalk, the Qt-version of the popular NetWalk game for system administrators.
Features:
* Built-in generator of the levels.
* Novice, Amateur, Expert, and Master levels of the skill.
* Auto saving of settings.
* Turn's animation.
* Highscores.
* Sound Support.
QQWing is Sudoku generating and solving software that. Various versions
are available to run on different platforms and different environments.