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Results 831840 of 1,260 for /games/.(0.004 seconds)
games/lang-2.0 (Score: 0.084034584)
The pysycache lang support
The pysycache language files supported.
games/pysycache-2.0 (Score: 0.084034584)
Educational software made in python
Pysycache to teach children to move the mouse. For this, it offers three activities based on simply objects and a lot of photographies.
games/pythonchess-0.7 (Score: 0.084034584)
Small program for playing chess against the computer
Chess for player vs. player, player vs. AI, or AI vs. AI. Uses Tkinter to get initial game parameters. Uses Pygame to draw the board and pieces and to get user mouse clicks. Run with the “-h” option to get full listing of available command line flags.
games/powder-115 (Score: 0.084034584)
Graphical dungeon crawling game
Graphical roguelike originally developed for Gameboy Advance.
games/pythonsudoku-0.13 (Score: 0.084034584)
Text and graphical program to create or resolve Sudokus
Python Sudoku is a text and graphical program (gtk interface) to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write an image (png, jpeg, etc) with a sudoku.
games/q2pro-142 (Score: 0.084034584)
Quake II engine modification compatible with R1Q2
Q2PRO is a Quake II engine modification. Client and server sides are both compatible with original Quake2 v3.20 network architecture, as well as with modern R1Q2 network architecture. Q2PRO is designed to be secure, fast, and doesn't provide any graphical enhancements that are contrary to the classic Quake2 look and feel. It yet provides some features unique to Quake2, most notably server side MVDs (multi view demos). Q2PRO has its own software and OpenGL refresh libraries and runs under Windows and Unix-like systems. Q2PRO supports the following network protocols: - 34, original Quake2 protocol - 35, enhanced R1Q2 protocol - 36, enhanced Q2PRO protocol, extension of R1Q2 protocol - 37, special broadband MVD protocol
games/q3cellshading-1.0 (Score: 0.084034584)
Quake III engine with Cell Shading capabilities
The goal of this project is to add Cell Shading capabilities to the Quake III engine with real-time performance. In order to provide such feature we have decided to use Kuwahara filter, a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance. To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect. To produce the cell shading effect we use no graphics card shaders, so our implementation could run with almost any graphics card. The edge effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures. We have also implemented a different algorithm (we call it White Texture), which uses white textures. You can set the console variable r_celshadalgo to 2, and load another map, or run using the appropriate link that came with the release.
games/qmars-1.1 (Score: 0.084034584)
Quicker Mars - heavily optimized mars simulator
QMars stands for Quicker Mars. It is a completely new implementation of a mars simulator, which is an interpreter of the Assembler-like language RedCode, which is used in CoreWars. QMars is heavily optimized to be as fast as possible.
games/qnetwalk-1.4 (Score: 0.084034584)
Qt-version of the NetWalk game
QNetWalk, the Qt-version of the popular NetWalk game for system administrators. Features: * Built-in generator of the levels. * Novice, Amateur, Expert, and Master levels of the skill. * Auto saving of settings. * Turn's animation. * Highscores. * Sound Support.
games/qqwing-1.3.4 (Score: 0.084034584)
Sudoku generating and solving software
QQWing is Sudoku generating and solving software that. Various versions are available to run on different platforms and different environments.