Emilia Pinball is a free pinball game.
It requires OpenGL, if your hardware supports it; else, it is possible
to build it with allegro (make -DWITH_ALLEGRO).
Valley Benchmark is a new GPU stress-testing tool from the developers
of the very popular and highly acclaimed Heaven Benchmark. The
forest-covered valley surrounded by vast mountains amazes with its
scale from a bird's-eye view and is extremely detailed down to every
leaf and flower petal. This non-synthetic benchmark powered by the
state-of-the art UNIGINE Engine showcases a comprehensive set of
cutting-edge graphics technologies with a dynamic environment and
fully interactive modes available to the end user.
This port includes the linux-binaries of the basic (free-to-use)
version of the benchmark.
Pioneers is an Internet playable implementation of the Settlers of Catan board
game. The aim is to remain as faithful to the board game as is possible.
PipeNightDreams is a SDL PipeMania clone with improved graphics. The
aim is to lay the pipes quickly guiding the stream to the exit before
it overflows.
PipeWalker is a clone of the NetWalk game.
This is a puzzle game where pieces of a computer network are to be
turned in the right/left direction to make all computers connected
to the same network.
From the homepage: You play an Uplink Agent who makes a living by performing
jobs for major corporations. Your tasks involve hacking into rival computer
systems, stealing research data, sabotaging other companies, laundering money,
erasing evidence, or framing innocent people.
You use the money you earn to upgrade your computer systems, and to buy new
software and tools. As your experience level increases you find more
dangerous and profitable missions become available. You can speculate on a
fully working stock market (and even influence its outcome). You can modify
peoples academic or criminal records. You can divert money from bank transfers
into your own accounts. You can even take part in the construction of the most
deadly computer virus ever designed.
Unreal Tournament, the ultimate challenge of competitive game-play.
Unreal Tournament showcases the enhanced, hugely-popular Unreal engine,
the benchmark of 3-D graphical excellence and immersive gameplay.
This stand-alone game brings you never before,
richly-textured and thrilling environments.
In single player mode with "bots" (virtual customizeable team mates) or
in multiplayer mode with up to 16 bots and/or humans.
Step into the Unreal arena and stake your life in the pursuit of victory
as the Unreal Grand Master. Or suffer the agonizing death of defeat.
For information about the Linux patch/installer (436 and 451 respectively):
For more information about UT visit:
http://www.unrealtournament.com/
Plutocracy is a multiplayer 3D RTS game focusing on merchant trade
and domination by economic means, although warfare and piracy are
always an option. The game has a 1600s Caribbean theme, is played
on a real globe, and aims to replicate realistic economic transactions.
pMARS (portable Memory Array Redcode Simulator) is a corewar interpreter with
multi-platform support.
pMARS implements the ICWS'94 draft standard, but can also be used in ICWS'88
mode.
The base system includes a graphical core display for UNIX (curses, X11 and
Linux svgalib), PC/DOS, and the Mac.
A line-oriented debugger is included to help in writing warriors.
Contributors:
* Albert Ma (ama@mit.edu)
* Na'ndor Sieben (sieben@imap1.asu.edu)
* Stefan Strack (stst@vuse.vanderbilt.edu)
* Mintardjo Wangsawidjaja (wangsawm@kira.csos.orst.edu)
Port of pMARS using the Simple Directmedia Library. Currently the port
is in beta testing stage testing and bug reports/feature requests are
more than welcome.
Features/fixes:
* Environment sensitive. Now looks for macro files in the directory
specified by the environment variable PMARSHOME if they are not
found in the current directory.
* Both Win32 and X11 supported.
* Command line history using Shift-Up and Shift-Down keys.
* Rewrote text display and screen update routines for faster text
panels (for slow computers like mine.)
* BIG core cells for those tiny cores. (Choose a display mode larger
than 2, e.g. -v 134.)