Cube is a 3D First Person Shooter that uses OpenGL and SDL. It features:
- Single- and multi-player gameplay
- In-engine editing of geometry in full 3D (you fly around the map, point
and drag stuff to select or modify it), which can even be done with
multiple people at once
- Simplistic, but effective fine grain vertex lighting that looks like
lightmapping and can do dynamic lights and shadows
- No need for any kind of map precompilation, even lighting is done on fly
- Very simplistic quad-tree world structure that can do slopes (height-
fields with caps) and slants, water
- Decent collision detection and physics
- Client/server networking that goes a long way in giving a lag-free game
experience
- Doom/Quake-style singleplayer and multiplayer game with some
uncompromising brutal old-school gameplay
Cursive is a program for generating cursive signatures and text like
___ _ __ _
( ) ' ) / // _/_
__/___. ____ / / / __|/ / _ __
/ / (_/|_/ / (_ (_(_/ (_) \_(__(/_/ (_
(_/
Do not be fooled by inferior immitations (like the figlet font which
doesn't connect letters right). This is the one and only original
cursive program.
Cuyo is a tetris-like game which is suprisingly innovative,
sometimes challenging, and has a very nice look.
D2X-XL is a community modified version of Icculus's D2X port,
the original Unix port of Descent by Parallax software. It
contains many bug fixes and improvements since Icculus stopped
working on D2X.
You need to own the orignal game or download demo data
files.
D2X is a Unix port of game Descent made by Parallax software.
You need to own orignal game or download shareware datafiles.
Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
Dark Places is a Quake modification I have built over the course of 6 years on
and off experimenting, it got somewhat of an overhaul when the Quake engine
source code was released, and I began developing a custom OpenGL-only engine
for it and other mods, which supports Windows WGL and Linux GLX, and has
greatly improved graphics and image quality.
It can not easily be described, as it is simply an improved Quake, not a total
conversion (yet, anyway).
The realism of shell casings falling to the floor, much improved bullet
impacts, 32bit color alpha blended explosions, blood flying everywhere and
sticking to the walls...
Behind the scenes the code has changed a great deal, I was not content with
the original QuakeC code, and I have greatly changed the engine while
maintaining compatibility with normal Quake modifications.
dhewm 3 is a Doom 3 GPL source port, know to work on at least
Windows, Linux, Mac OS X and FreeBSD.
The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all
suitable platforms.
Bugs present in the original DOOM 3 will be fixed (when identified)
without altering the original gameplay.
"Diameter" - is an arcade-style game with elements of economy and
adventure.
Project's main objective is to make a distinctive game with a storm
gameplay and simultaneously alluring with its world.
CuteMaze is a simple, top-down game in which mazes are randomly generated using
one of a choice of several different algorithms. You move the character through
the maze while hunting for targets (cheese, by default) the game is won once
all of these targets have been picked up.