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Results 1,2111,220 of 1,260 for /games/.(0.008 seconds)
devel/love-0.7.2 (Score: 0.019630266)
Open-source 2D game engine
LOVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
devel/love-0.8.0 (Score: 0.019630266)
Open-source 2D game engine
LOVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
devel/love-0.5.0 (Score: 0.019630266)
Open-source 2D game engine
LOVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
devel/love-0.10.1 (Score: 0.019630266)
Open-source 2D game engine
LOVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
devel/game_sdl2-6.99.11 (Score: 0.019630266)
Reimplementation of portions of the pygame API using SDL2
Pygame_sdl2 is a reimplementation of the Pygame API using SDL2 and related libraries. The initial goal of this project are to allow games written using the pygame API to run on SDL2 on desktop and mobile platforms. We will then evolve the API to expose SDL2-provided functionality in a pythonic manner.
devel/mercator-0.3.3 (Score: 0.019630266)
Procedural terrain library
Mercator is a procedural terrain library. It is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge (http://www.worldforge.org) core libraries. It is intended to be used as a terrain library on both the client, and the server.
devel/sdl_console-2.1 (Score: 0.019630266)
Drop down console that can be easily added to any SDL application
SDL_Console is a drop down console that can be easily added to any SDL application. It is similar to Quake and other games consoles. A console gives you the ability to interact with your program in an easy way by executing predefined commands. You can also have more than one console at a time.
devel/sdl-1.2.15 (Score: 0.019630266)
Cross-platform multimedia development API
This library is designed to make it easy to write games that run on UNIX, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility.
devel/sfml-2.1 (Score: 0.019630266)
Simple and Fast Multimedia Library
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
devel/sfml-1.6 (Score: 0.019630266)
Simple and Fast Multimedia Library
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.