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共有5,161项符合/ports-mgmt/的查询结果,以下是第2,3012,310项(搜索用时0.049秒)
graphics/libmorph-0.1.2 (Score: 0.006224396)
Library for loading (and saving) 3D modeller object files
The main purpose of LibMorph is loading (and saving) 3d models (3d modeller object files). Given loader is dynamically linked when format of requested file is recognized. The library is very young piece of software, so chances are high that some things don't work yet as they should or at all. If you have need for some particular feature, drop me a mail, I'll try to reprioritize my TODO list. LibMorph currently supports following formats (only loading at the moment): LWOB -- LightWave[TM], 3DS -- 3D Studio[TM], In future hopefully it'll support: ? -- Alias Wavefront[TM] MAX -- 3D Studio Max[TM] DXF -- CAD? ? -- Maya[TM] ? -- Soft Image[TM] SVG -- XML, 2d Vector files converted to 3d (via libart?) and more
graphics/libraw-0.17.2 (Score: 0.006224396)
Library for manipulating raw images
LibRaw is a library for reading RAW files obtained from digital photo cameras (CRW/CR2, NEF, RAF, DNG, and others). LibRaw is based on the source codes of the dcraw utility, where part of drawbacks have already been eliminated and part will be fixed in future. The users of the library are provided with API to be built into their software programs. LibRaw is intended to be used in any software that involves RAW file processing for a variety of purposes: RAW converters, data analyzers, panorama stitchers, noise suppressors, etc.
graphics/libvisual-0.2.0 (Score: 0.006224396)
Abstraction library that sits between apps and visual plugin
Libvisual is an abstraction library that comes between applications and audio visualisation plugins. Often when it comes to audio visualisation plugins or programs that create visuals, they depend on a player or something else; basically, there is no general framework that enabled application developers to easily access cool audio visualisation plugins. Libvisual wants to change this by providing an interface towards plugins and applications; through this easy to use interface applications can easily access plugins and, since the drawing is done by the application, it also enables the developer to draw the visual anywhere he wants. The framework also allows you to morph to different plugins and mix two at once; all kinds of neat tricks are possible using this method.
graphics/linplasma-1.0 (Score: 0.006224396)
Sinus plasma, an SVGAlib demo
This program is a display hack for SVGAlib. To exit the program, press "any" key.
graphics/a2png-0.1.5 (Score: 0.006224396)
Converts plain ASCII text into PNG bitmap images
a2png is a UNIX program that converts plain text into PNG images.
graphics/aalib-1.4.r5 (Score: 0.006224396)
ASCII art library
AA-lib is a low-level graphics library similar to many other libraries except for the fact that AA-lib does not require a graphics device! In fact, no "graphical" output is possible. AA-lib uses a modern, high-tech ascii-art renderer in place of outmoded and cumbersome graphical output. The AA-lib API is designed to be similar to that of other graphics libraries so learning its API should be simple.
graphics/aeskulap-0.2.2.20140119 (Score: 0.006224396)
Medical image viewer
Aeskulap is a medical image viewer. It is able to load a series of special images stored in the DICOM format for review. Additionally Aeskulap is able to query and fetch DICOM images from archive nodes (also called PACS) over the network. The goal of this project is to create a full open source replacement for commercially available DICOM viewers.
graphics/agave-0.4.7 (Score: 0.006224396)
Color scheme builder for the GNOME desktop
GNOME Colorscheme is a color scheme builder for the GNOME desktop. It is useful for web creation as well as room painting. It supports 6 various types of color schemes: Complements, Split Complements, Triads, Tetrads, Analogous, and Monochromatic. The user can lighten/darken the whole colorscheme or increase/decrease its saturation.
graphics/agg-2.5 (Score: 0.006224396)
High Quality Rendering Engine for C++
Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library, written in industrially standard C++. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that. The ideas and the philosophy of AGG are: * Anti-Aliasing. * Subpixel Accuracy. * The highest possible quality. * High performance. * Platform independence and compatibility. * Flexibility and extensibility. * Lightweight design. * Reliability and stability (including numerical stability).
graphics/showimage-1.8.2 (Score: 0.006224396)
Simple KDE based image viewer
ShowImage is a simple KDE based image viewer using the maximum space inside its window without cluttering the window with menubar, toolbar or statusbar.