Conquest is a real-time multi-player space warfare game for curses.
The object of the game is similar to Netrek - conquer the universe by
taking over planets.
Core Wars is a simulation game. A number of programs are loaded into a
virtual machine and executed. The programs can try to crash each other,
manipulate other programs, overwrite as much memory as they can, etc...
The "best" program is selected according to a scoring mechanism which
involves the number of memory cells the program has overwritten, the
number of other programs it has crashed and whether/when it crashed.
This is the cosmo gang the puzzle for X Window System.
The cosmo gang the puzzle is a tetris-like puzzle game.
You can erase cosmo with ball, falling once of several blocks.
The star is the bonus charactor to erase all cosmos in the
screen but you may also get bonus score without taking an
effect.
KEYBOARD:
Up block rotation.
Down block down (1 line)
Space block down (Fast)
Left left
Right right
Control Get the score bonus from the star.
y Select yes
n Select no
p Pause game
q Quit game
This is the port of the enormous opening book for crafty. It consumes
about 85-90M.
It was created with "book create enormous.pgn 60 2 50" (see the crafty
documentation and online help for a more thorough explanation of what
this does)
This is the port of the large opening book for crafty.
It was created with "book create book.txt 60 2 50" (see the crafty
documentation and online help for a more thorough explanation of what
this does).
This is the port of the medium opening book for crafty. It consumes
about 1.9 MByte.
It was created with "book create book.txt 60 2 50" (see the crafty
documentation and online help for a more thorough explanation of what
this does)
CRE, which stands for Corewars Redcode Evolver, is an open-source program that
automatically generates programs for the game Corewars by using Charles
Darwin's theories on natural selection. When you start CRE, here's what
happens:
1. A population of warriors is created by randomly selecting instructions.
2. Each warrior's fitness is tested by battling with other warriors in the
population.
3. The fittest warriors reproduce and replace less fit warriors.
4. The previous two steps are repeated indefinitely.
Crimson Fields is a tactical war game in the tradition of Battle Isle. While
not being an exact clone, it tries to keep closer to the very first part of
the series than to the later ones, especially with regard to a rather simple
rule set and straight forward game play. Right now, the game can only be
played by two human adversaries in hot-seat mode or via e-mail. There is no
AI player code yet.
An SDL/OpenGL space shoot'em up game
This is the server part of a multiplayer graphical arcade and
adventure game made for the X11 environment.
It has certain flavours from other games, especially Gauntlet (TM)
and Nethack/Moria.
Any number of players can move around in their own window, finding
and using items and battling monsters, solving quests, etc.
They can choose to cooperate or compete in the same "world".