liblscp is a C library written as a wrapper around the LSCP network
protocol, thus to control linuxsampler.
Basically, SIDPLAY is just an ordinary music player software. More
specifically, it emulates the Sound Interface Device chip (MOS 6581,
known as SID) and the Micro Processor Unit (MOS 6510) of the
Commodore 64 on your computer. Its platform-independent software
emulates hardware components. Therefore it is able to load and execute
C64 machine code programs which produce music or sound. In general,
these are independent fragments of code and data which have been
ripped from games and demonstration programs and were transferred
directly from the C64. All you need is a supported operating system and
audio hardware with average PCM waveform playback capabilities. A
fast CPU and a 16-bit sound card are recommended for better
performance.
This is just the library. To actually use it, you need one of the
front-ends like 'sidplay' or 'xsidplay'.
libmpd is an abstraction around libmpdclient. It provides
an easy and reliable callback based interface to mpd.
libnjb is a C library and API for communicating with the Creative Nomad
JukeBox and Dell DJ digital audio players under BSD, Linux, Mac OS X and
Windows.
libnoise is a portable C++ library that is used to generate coherent
noise, a type of smoothly-changing noise. libnoise can generate
Perlin noise, ridged multifractal noise, and other types of
coherent-noise.
Coherent noise is often used by graphics programmers to generate
natural-looking textures, planetary terrain, and other things. The
mountain scene shown above was rendered in Terragen with a terrain
file generated by libnoise. You can also view some other examples of
what libnoise can do.
In libnoise, coherent-noise generators are encapsulated in classes
called noise modules. There are many different types of noise
modules. Some noise modules can combine or modify the outputs of
other noise modules in various ways; you can join these modules
together to generate very complex coherent noise.
Sidplay 2 is the second in the Sidplay series originally developed by Michael
Schwendt. This version is written by Simon White and is cycle accurate for
improved sound reproduction. Sidplay 2 is capable of playing all C64 mono and
stereo file formats.
The Tremor decoder library is an integer-only fully Ogg Vorbis compliant
software decoder library.
libworkman is a library that provides hardware control for various
audio apps.
This is an application for generating MusicIP puids.
Laudio is a port of La, a free lossless audio codec written by Michael
Bevin. It is not opensource, but versions are available for Windows and
Linux. Currently (October 2005) it offers the best compression ratio
available.