Libcddb documentation
[For more info about libcddb see audio/libcddb/pkg-descr]
The official last.fm radio player application. Integrates with Konqueror and
(Linux-)Firefox.
libdssialsacompat is simply an extraction from and repackaging of
the code from alsa-lib 1.0.8, necessary to support DSSI on non-ALSA
systems.
LibAiff is a library for C applications, providing transparent read and
write operations for Audio Interchange File Format files.
With LibAiff your application can easily use the Audio IFF format to
interchange digital audio.
LibAiff wants to implement all the features of the AIFF 1.3 standard,
including markers, comments, etc.
This version of LibAiff supports the following features:
* Reading any valid Audio IFF file.
* Writing a valid Audio IFF file.
* Reading a compressed AIFF Compressed (AIFC) file with audio encoded
in Linear PCM, both big-endian and little-endian.
* Read & write samples in all formats supported by the Audio IFF standard.
* Convert any sample format to and from 32 bits.
* Getting and setting all the AIFF Attributes.
* Reading and writing markers to positions on the sound.
* Reading instrument data from AIFF files.
Simple C library for partitioned convolution.
libebur128 is a library that implements the EBU R 128 standard for loudness
normalization.
libgig is a C++ library written for accessing Gigasampler files and
DLS Level 1 and 2 files, that is for reading and writing of those
files. libgig is used by linuxsampler to load Gigasampler files and
it can be used by qsampler to retrieve additional informations about
Gigasampler files.
Game_Music_Emu is a collection of video game music file emulators that
support the following formats and systems:
AY ZX Spectrum/Amstrad CPC
GBS Nintendo Game Boy
GYM Sega Genesis/Mega Drive
HES NEC TurboGrafx-16/PC Engine
KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
SAP Atari systems using POKEY sound chip
SPC Super Nintendo/Super Famicom
VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
Beast is a powerful music composition and modular synthesis
application. It supports a wide range of standards in the field, such
as MIDI, WAV/AIFF/MP3/OggVorbis/etc audio files and LADSPA modules. It
has excellent technical abilities like multitrack editing, unlimited
undo/redo support, real-time synthesis support, 32bit audio rendering,
full duplex support, multiprocessor support, precise timing down to
sample granularity, on demand loading of partial wave files, on the
fly decoding and full scriptability in scheme. The plugins, synthesis
core and the user interface are actively being developed and
translated into a variety of languages, regularly assimilating user
feedback such as from our FeatureRequests page.
This library provides decoding and encoding of audio on a playlist. It is
intended to be used as a backend for music player applications. That said,
it is also generic enough to be used as a backend for any streaming audio
processing utility. It provides decoding, encoding, resampling, and gain
adjustment.