Magic Maze is a simple and low-tech monster-bashing maze game.
It was originally inspired by playing Gauntlet II on the Atari ST.
Mars, Land of No Mercy is a turn-based strategy game setting on Mars during the
early stages of human colonization.The player embodies the leader of a
mercenary team, landed on Mars to take advantage of conqueror battles between
the Worldwide Colonizer Corporations.
The main purpose is to command his team trying to find them commissions,
training and leading them in battle, while still being aware of financial and
instrumental resources by administering them.The Mech is the fundamental craft
used by mercenaries, but they won't lack of other kind of units, as well as
troops.
The game most remarkable point is the incredible liberty given to the player
and therefore the great strategic side that derives. It is indeed up to the
player to decide how to behave towards the one who recruited him, and the
enemies of turn.
Basically every action leads to a reaction, so it is strongly recommended to
keep a good and consistent behavior to achieve confidence from Corporations,
and avoid being excluded by them.
LASANGE aims at creating a mostly-automated LAN session administration and
management system. It will provide game server management (instant deployment
of game servers) and tournament management in a more advanced and automated
way than other systems. It will also consist of basic tools for LAN sessions
such as a generic modular Masterserver, IRC bot, etc.
This is the popular block building game Minecraft.
"Mad Bomber" is a clone of Activision's classic Atari 2600 console game,
"Kaboom!," by Larry Kaplan, with spruced-up graphics and sound effects, and
music
A port of the high resolution, fast action Asteroids-style
Mac game Maelstrom originally written by Ambrosia Software.
Unique to this port is a kick-butt network play mode.
MagicCube4D is a four-dimensional Rubik's cube. It is an exact analogy in
four dimensions to the original plastic three dimensional puzzle, but
with some useful features - such as a "reset" button - which the original
puzzle lacked.
In miscom you must defend cities from missile attack. You do this by
launching missiles of your own (in a point-and-blast fashion) to
destroy the enemy missiles before they land.
Miscom is a curses-based game, so it should work on any terminal.
(You'll need 9600 baud or better for it to be playable.) It supports
colour and sound.
mkhexgrid is a small command-line program which generates hexagonal grids
of the sort used for strategy games. Hex grids can be created as PNG or
SVG images, and as PostScript. Virtually every aspect of the output can be
be adjusted.from grid line thickness and color, to style and size of hex
centers, to the style and position of hex coordinates. mkhexgrid makes it
simple to create whatever hex grid you need.
Think Puzzle Bobble, but with monkeys. Monkeys that throw
colourful things. It's a game, except SO MUCH MORE, because
it has monkeys. It has sound and network play and a spiffy
GTK+-2 interface, but that's all irrelevant because, come on...
monkeys!