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editors/slime-2.15 (Score: 2.3425835E-5)
Superior Lisp Interaction Mode for Emacs
SLIME is a new Emacs mode for Common Lisp development. Inspired by existing systems such Emacs Lisp and ILISP, we are working to create a fresh new environment for hacking Common Lisp in. Features: * slime-mode: An Emacs minor-mode to enhance lisp-mode with: o Code evaluation, compilation, and macroexpansion. o Online documentation (describe, apropos, hyperspec). o Definition finding (aka Meta-Point aka M-.). o Symbol and package name completion. o Automatic macro indentation based on &body. o Cross-reference interface (WHO-CALLS, etc). o ... and more. * SLDB: Common Lisp debugger with an Emacs-based user interface. * REPL: The Read-Eval-Print Loop ("top-level") is written in Emacs Lisp for tighter integration with Emacs. The REPL also has builtin "shortcut" commands similar those of the McCLIM Listener. * Compilation notes: SLIME is able to take compiler messages and annotate them directly into source buffers. * Inspector: Interactive object-inspector in an Emacs buffer.
emulators/advancemame-1.4 (Score: 2.3425835E-5)
SDL MAME port with advanced TV and monitor video support
AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with an advanced video support for helping the use with TVs, Arcade Monitors, Fixed Frequencies Monitors and also for PC Monitors. They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. The main difference compared with the official emulators is that the Advance versions are able to program directly the video board to always get a video mode with the correct size and frequency. Generally the Advance emulators are able to use a video mode which doesn't require any stretching or other unneeded effects to match the original arcade display. The direct video board programming is fully supported in Linux and DOS. It's partially supported in Windows. It isn't supported in Mac OS X and other platforms. See website for other improvements.
emulators/advancemess-1.4 (Score: 2.3425835E-5)
SDL MESS port with advanced TV and monitor video support
AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with an advanced video support for helping the use with TVs, Arcade Monitors, Fixed Frequencies Monitors and also for PC Monitors. They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. The main difference compared with the official emulators is that the Advance versions are able to program directly the video board to always get a video mode with the correct size and frequency. Generally the Advance emulators are able to use a video mode which doesn't require any stretching or other unneeded effects to match the original arcade display. The direct video board programming is fully supported in Linux and DOS. It's partially supported in Windows. It isn't supported in Mac OS X and other platforms. See website for other improvements.
emulators/gxemul-0.6.0.1 (Score: 2.3425835E-5)
Instruction-level machine emulator
GXemul is a free instruction-level machine emulator, emulating not only the CPU, but also other hardware components, making it possible to use the emulator to run unmodified operating systems such as NetBSD, OpenBSD, or Linux. A few different machine types are emulated. The following machine types are emulated well enough to run at least one "guest OS": * ARM: CATS (NetBSD/cats, OpenBSD/cats), IQ80321 (NetBSD/evbarm), NetWinder (NetBSD/netwinder) * MIPS: DECstation 5000/200 (NetBSD/pmax, OpenBSD/pmax, Ultrix, Linux/DECstation, Sprite), Acer Pica-61 (NetBSD/arc), NEC MobilePro 770, 780, 800, 880 (NetBSD/hpcmips), Cobalt (NetBSD/cobalt), Malta (NetBSD/evbmips, Linux/Malta) Algorithmics P5064 (NetBSD/algor), SGI O2 (aka IP32) (NetBSD/sgi) * PowerPC: IBM 6050/6070 (PReP, PowerPC Reference Platform) (NetBSD/prep), MacPPC (generic "G4" Macintosh) (NetBSD/macppc) * SuperH: Sega Dreamcast (NetBSD/dreamcast, Linux/dreamcast), Landisk (OpenBSD/landisk)
emulators/xzx-4.6 (Score: 2.3425835E-5)
ZX Spectrum (48K/128K/+3) Emulator for X11
XZX is a portable emulator of ZX Spectrum 48K/128K/+3 (8-bit home computers made by Sir Clive Sinclair) for machines running UNIX and the X Window system. XZX emulates either a Spectrum 48K, 128K or +3, Interface I with up to 8 microdrives, Multiface 128 (if you have the ROM image) and Kempston joystick. XZX loads from .SNA, .Z80, .SLT, .DAT, .TAP, .TZX, .VOC, .MDR and .DSK files and saves to .SNA, .Z80, .SLT, .TAP, .MDR, .DSK and .SCR files. XZX will work with color (8,16,24,32bpp) and monochrome displays, where contrasting colours are displayed with the darker colour in black and the lighter colour in white, which works reasonably well. Halftoning is used if the scaling factor is increased.
games/alephone-20150620 (Score: 2.3425835E-5)
The open source version of Bungie's Marathon game
Aleph One is the open source version of Bungie's Marathon game. Marathon is a three-part, first-person shooter series that was published by Bungie Software. The complete Marathon trilogy consists of "Marathon", "Marathon 2: Durandal", and "Marathon Infinity". The hallmark of the series is the detailed story-line that unfolds throughout the game. After Bungie released the source code to the Mac OS version of Marathon, the Aleph One project was created to enhance the software and port it to other operating systems. As AlephOne has matured, so have the user-contributed scenarios, some which far surpass the original Marathon game scenarios themselves. Aleph One is OpenGL-accelerated, but performs well without OpenGL if you do not have a graphics card with the appropriate functionality (you need to use the -g/--nogl option).
games/entombed-2007.07.04 (Score: 2.3425835E-5)
One- or two-player maze game based on the Entombed
Entombed! is a one- or two-player maze game based on the classic Atari 2600 game "Entombed", 1982 U.S. Games. Wikipedia "Entombed (video game)" You and your team of archeologists have fallen into the "catacombs of the zombies". There's no time for research, though; the walls are closing in, and the zombies have sprung to life! Fortunately, you've discovered an ancient mystical potion which allows you to create and destroy walls. Bottles of this potion are strewn about the catacombs. Grab them, and you can break through walls when you get stuck, or create a wall behind you, if you're being chased. The longer you survive, the faster you have to move.
games/ggz-gtk-client-0.0.14.1 (Score: 2.3425835E-5)
The GGZ Gaming Zone - GTK+ Frontend
================================= The GGZ Gaming Zone - GTK+ Client ================================= The GGZ Gaming Zone GTK+ Client provides a GTK+ 1.2 or GTK+ 2.x user interface for logging into a GGZ server, chatting with other players, and locating and launching game tables. This version of the GTK+ Client (0.0.13) requires version 0.0.13 of the ggz-client-libs. The GTK+ Client module is only one part of the GGZ Gaming Zone client setup. The following additional packages are required: * libggz - provides commonly used functions and low-level communications between client modules and the GGZ servers * ggz-client-libs - provides common procedures and utilites required to run the GGZ client and games * gtk-games/kde-games/sdl-games - one or more games or game packs are required in order to launch and play games
games/icbm3d-0.4 (Score: 2.3425835E-5)
Inter-Continental Ballistic Missiles, 3D
ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. Like the original "Missile Command" and its clones, this game places you in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles (and other nasties) which are dropping onto your nation. The game ends when your cities have all been destroyed. You only gain replacement cities by acheiving certain score thresholds during each attack (level). The main difference between this game and Missile Command is that ICBM3D, as the name suggests, provides a 3D perspective. You take advantage of X-Window's 3-button mouse to control your firing sight ("cross-hair") in 3-dimensions, and change your viewpoint.
games/supertuxkart-0.9.2 (Score: 2.3425835E-5)
Free 3D kart racing game
SuperTuxKart is a Free 3d kart racing game; we want to make the game fun more than we want to make it realistic. You can play with up to 4 friends on one PC racing against each other, or just try to beat the computer. See the great lighthouse or drive through the sand and visit the pyramids. Race under water or in space, watching the stars passing by. Have some rest under the palms on the beach (watching the other karts overtaking you :) ). But don't fall in the volcano. You can do a single race against other karts, compete in one of several Grand Prix, or try to beat the high score in time trials on your own.