The bulk of the game play involves finding power-ups and hidden areas and
avoiding or squashing strange alien monsters bent on your destruction.
There are a few hidden areas, and in several locations, the player will
experience different levels based upon which path is chosen.
There are no lives or continues in the game. If the player dies, he/she simply
restarts at the beginning of the level. All creatures and power-ups are
persistent in each level, in other words, if all but one enemy has been killed
on a level when the player dies, there will only be that remaining creature as
the player restarts.
A gravity game with addictive gameplay and bad implementation
You are the hyperspace delivery boy, use your spaceship to travel
between space bases in strange places where few people have been
before you.
A fun to play gravity game with built in level editor.
All in glorious 70s style vector graphics.
Pop Star is a simple puzzle game where you must use floating stars to
form polygons. The stars are continuously moving, which makes this tricky.
Various opportunities exist to gain bonus points.
Localized messages and documentation for KDE4.
Ayam is a free 3D modeling environment for the RenderMan Interface
(formerly known as "The Mops"). Ayam is primarily aimed at the
platforms BMRT (Blue Moon Rendering Tools, a RenderMan compliant
renderer by Larry Gritz (Exluna) runs on. As BMRT are available
in FreeBSD only as Linux binaries, Ayam will use graphics/aqsis as
a primary renderer.
Batik is a Java based toolkit for applications that handle images
in the Scalable Vector Graphics (SVG) format for various purposes,
such as viewing, generation, or manipulation.
Camera downloads files from your digital camera. It is based on GNUstep.
LICENSE: GPL2 or later
CameraKit new framework that allows to access digital cameras.
CameraKit is based on libgphoto.
Crazy Eddie's GUI System is a free library providing windowing and widgets for
graphics APIs / engines where such functionality is not natively available, or
severely lacking. The library is object orientated, written in C++, and
targeted at games developers who should be spending their time creating great
games, not building GUI sub-systems!
Clutter-GTK is a library providing facilities to integrate Clutter into GTK+
applications. It provides a GTK+ widget, GtkClutterEmbed, for embedding the
default ClutterStage into any GtkContainer.