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graphics/svgalib-1.4.3 (Score: 1.869263E-4)
Low level console graphics library
This is a low level console graphics library, originally based on VGAlib 1.2 by Tommy Frandsen. VGAlib supported a number of standard VGA graphics modes, as well as high resolution/high color modes found on many popular graphics adapters. As of now, support for many more chipsets had been added. It supports transparent virtual console switching, that is, you can switch consoles to and from text and graphics mode consoles using Alt-[Function Key]. Also, SVGAlib corrects most of VGAlib's textmode corruption behavior by catching SIGSEGV, SIGFPE, SIGILL, and other fatal signals and ensuring that a program is running in the currently visible virtual console before setting a graphics mode.
graphics/ocropus-0.4 (Score: 1.869263E-4)
The OCRopus(tm) open source document analysis and OCR system
OCRopus(tm) is a state-of-the-art document analysis and OCR system, featuring pluggable layout analysis, pluggable character recognition, statistical natural language modeling, and multi-lingual capabilities.
graphics/seejpeg-1.10 (Score: 1.869263E-4)
Console graphics viewer using the svga console graphics library
A console graphics viewer using the svga console graphics library. Seejpeg is another JPEG viewer which utilizes svgalib and contains limited GIF, PPM, BMP and TARGA viewing support.
graphics/sharpconstruct-0.11 (Score: 1.869263E-4)
3D modeller for organic shapes
SharpConstruct is a 3D modeling program designed to paint depth on to polygon models in real-time. Unlike traditional modeling programs, SharpConstruct makes it easy to model organic shapes. There is no need to even look at a wireframe (unless you want to). Instead, the model is manipulated much like clay - push or pull an area, smooth it, make a hollow or a hill. The entire process is both simple and organic; you won't need years of modeling experience to create detailed models in SharpConstruct.
graphics/smillaenlarger-0.9.0 (Score: 1.869263E-4)
Qt-based tool for high-quality image magnification/resizing
SmillaEnlarger is a small graphical tool (based on Qt 4) for resizing and, especially, magnification of bitmap images in high quality using specially created algorithm.
graphics/synaesthesia-2.4 (Score: 1.869263E-4)
Real-time graphical music representation program
Synaesthesia is a program that represents music graphically in real time as coruscating field of fog and glowing lines. It is intended as a visual accompaniment to music. Synaesthesia seeks to provide not just a visual representation of sound, but a representation of how sound is perceived. Its display combines information about frequency, location, and diffuseness of sound. The display is sufficiently detailed to allow to distinguish several individual instruments, singers, or special effects on screen by their location, shape and color, and sufficiently fast to distinguish individual drum beats and notes.
graphics/kamera-4.14.3 (Score: 1.869263E-4)
Digital camera manager for KDE 4
This is a digital camera IO slave for KDE 4 which uses gPhoto2 to allow access to your camera pictures with the URL camera:/.
graphics/tgif-4.2.5 (Score: 1.869263E-4)
Xlib-based two-dimensional drawing tool and hyper-object browser
Tgif is an interactive drawing tool that allows the user to draw and manipulate objects in the X Window System. It's also a hyper-graphics (or hyper-structured-graphics) browser on the World-Wide-Web. Its hyper-text home page is http://bourbon.usc.edu:8001/tgif/ and its hyper-graphics home page is http://bourbon.usc.edu:8001/tgif/index.obj. Tgif drawings can be converted to a variety of formats, including GIF, encapsulated PostScript and XBM. Version 4 has a completely revamped 3-D user interface, as well as a host of new features.
graphics/xgrasp-1.7d (Score: 1.869263E-4)
Display GL animations on X screen
xgrasp is a program to display GL animations in an X window. This is version 1.7d. It only works on 8-bit Pseudocolor displays.
graphics/pyggel-0.08 (Score: 1.869263E-4)
Python Graphical Game Engine and Libraries
Pyggel (Python Graphical Game Engine + Libraries) will ease the learning curve of getting into 3d programming, while also having a strong enough framework for full-sized applications.