Nero AAC reference quality MPEG-4 and 3GPP audio codec
A set of ambisonics plugins, mainly to be used within Ardour. Mono
and stereo to B-format panning, horizontal rotator, square, hexagon
and cube decoders.
soundKonverter is a frontend to various audio converters.
The key features are:
- Audio conversion
- Replay Gain calculation
- CD ripping
modplugplay is a command line player for many music modules (669, amf,
ams, dbm, dmf, dsm, far, it, j2b, mdl, med mod, mt2, mtm, okt, psm,
ptm, s3m, stm, ult, umx and xm) using the libmodplug library.
MP3 Archive Tools is a set of tools to ease organising a collection of mp3 (and
other audio) files.
The mpg123.el Emacs-Lisp program is a front-end to mpg123/ogg123 audio player.
You can select and play an mp3 file from the list in your Emacs's buffer with
familiar interface.
Because mpg123.el is an Emacs-Lisp program and is written carefully to
preserve portability, it must run on almost all variant of Emacs, especially
recent one. Here is the list of environment where mpg123.el is reported to be
available. If you find mpg123 running on other platforms than below, please
tell me your environment.
The ID3v1Tag routines are useful for setting and reading ID3 MP3 Audio Tags.
MPEG::ID3v2Tag is a Perl module capable of parsing and creating
ID3v2 revision 3 tags. While not all frames are fully supported,
it's easy to add support for more.
This module returns a hash containing basic information about a FLAC file,
a representation of the embedded cue sheet if one exists, as well as tag
information contained in the FLAC file's Vorbis tags. There is no complete
list of tag keys for Vorbis tags, as they can be defined by the user; the
basic set of tags used for FLAC files include:
* ALBUM
* ARTIST
* TITLE
* DATE
* GENRE
* TRACKNUMBER
* COMMENT
Depending on whether you're using a POE-aware environment or not, people
wanting to tinker with mpd (Music Player Daemon) will use either
POE::Component::Client::MPD or Audio::MPD.
But even if the run-cores of those two modules differ completely, they are
using the exact same common classes to represent the various mpd states and
information.
Therefore, those common classes have been outsourced to Audio::MPD::Common.