SchwarzWeiss is german and means "black/white".
This game was created 2010 during a 48-hour-game-creating contest at Viennas
Metalab computer lab. The theme was "black and white" (or was it "grid"?)
and only public available resources were allowed.
Lucky for me, that included ThePythonGameBook. In effect I worked around 3 hours
in the evening and around 4 hours in the next morning.
After that I lost interest and presented the game to the other participants
in the Metalab to make use of the weekend for non-computer related activities.
While I'm proud to report that I was the first participant to present a
"playable" game (way before the deadline) I'm less proud to report the results
of test-playing against the other coders. It turned out that while my game is
playable, it is simply boring and not much fun.
Also I got beaten in my own game by people who never played the game before.
The focus of Quetoo is simplicity, security, stability, and speed. It
contains critical security updates for both clients and servers, an
improved console, and some major speed increases. Quetoo is up to 140%
faster than stock Quake II.
If you're looking for visual effect updates and gimmick features, or a
rich single-player experience, run something else. However, perhaps the
following features will sound good to you:
* Dramatic performance increases through proper removal of dynamic
lighting, polyblend, and other "candy" features
* R1Q2 Protocol 35 support and Quetoo-specific protocol extensions to
save bandwidth
* Support for asynchronous video/sound/input and network framing: run
at 90fps over a dial-up connection!
* Location (.loc) file support for alerting team members to your
position
* Bright player skins supported directly within the engine
* Ability to disable ambient sounds and load wildcard pakfiles (*.pak)
* Vastly improved console with Bash-style tab completion, positioned
editing, mouse wheel scrolling, etc.
* Optional deathmatch mod with MySQL frag logging and team play
Taipan was (and is) a classic role-playing game from the 1980s.
While not as graphically oriented as some of the other popular games
of the time (e.g. Choplifter, Karateka, and Lode Runner), Taipan still
managed to capture the imagination of almost every player that laid
hands upon it.
Loosely based upon James Clavell's best-selling novel "Tai-Pan", the
game lets you play the role of an ocean-going trader doing business in
major Asian ports during the mid-1800s. Your objective is simple: make
the most money possible by trading and pirating. Based out of Hong Kong,
you'll sail from harbor to harbor buying commodities including opium,
silk, arms, and "general" goods, and selling them again at a higher
price elsewhere.
TetriNET is an addictive 6 player tetr*s game
What this program does is set up a TetriNET server that ordinary
TetriNET clients can connect to. It attempts to fix some of the
"glaring" holes in the TetriNET protocol that I discovered, and which
I'm sure some people use as cheats, but I now see why it is nearly
impossible to fix ;), without a modification to the client.
I've kept the server as close to the same as the original TetriNET
server, but I've added some extras that I've often wanted, such as
the "/kick" and "/ban" keywords.
Please note, this server in no way encompasses the whole game. The clients
are the ones that do most of the work, with the server just passing suitable
packets between each client, and of course adding some of it's own.
Xoids is an asteroids-type game written for X in my (spare) time. The
game was originally developed on a Sun4 system while on an oceanographic
research cruise. It's by no means finished.
While Xoids is strikingly similar to the original Asteroids game,
there are some differences:
o Full color pixmaps
o One or Two Player (duel and cooperative) modes
o Can bounce off asteroids instead of dying (if going slow)
o Shots have relative speed, and impart intertia to the ship
o Asteroids have appropriate "masses": realistic physics
o The alien (called the Slurb) tracks players rather than
flying around aimlessly
o Thrusting and using hyperspace can overheat your engines (boom!)
o Co-op mode links players together via a flexible space-cable
Context Free Design Grammar compiler.
About CFDG:
Chris Coyne created a small language for design grammars called CFDG.
These grammars are sets of non-deterministic rules to produce images.
The images are surprisingly beautiful, often from very simple grammars.
Context Free is a full graphical environment for editing, rendering,
and exploring CFDG design grammars.
Features:
* Simultaneously available for Macintosh, Windows and Posix/Unix.
* Progressive image update: watch it generate
* Save generated images in PNG or SVG format.
* Produce animations
* Edit grammars and re-render easily.
* Render very large images (as large as 100 Mega-pixels).
* Can handle generated images with millions of shapes.
* Carefully tuned graphics rendering
* Many built-in examples
* Automatic checking for updates (Mac only).
* It's free, as in beer and as in speech.
Fujiplay is a C program for Unix systems, to download pictures from some
Fujifilm digital cameras, like the DS-7 and MX-700, using the serial link.
* Tries to determine the maximum speed supported by the camera.
* Detect all parity errors (not tested), improving the robustness of the
one-byte xor checksum.
* It will not overwrite picture files without your consent.
* Detect disk full errors (not tested).
* You cannot have a truncated image file.
* The program can be gracefully interrupted with ^C (or whatever your
interrupt character is).
* Allows you to upload pictures to the camera, delete
pictures from the camera, and to "press the shutter" remotely.
You can also set the time/date and the "camera ID".
* The source should be reasonably portable to other, non-POSIX systems.
After installation with this port, you should be symlink /dev/fujifilm to
your serial line device through which comunicate with your camera.
For more detail infomation, see /usr/local/share/doc/fujiplay/README.
GMT is a collection of public-domain Unix tools that allows you to
manipulate x,y and x,y,z data sets (filtering, trend fitting,
gridding, projecting, etc.) and produce PostScript illustrations
ranging from simple x-y plots, via contour maps, to artificially
illuminated surfaces and 3-d perspective views in black/white or
24bit color. Linear, log10, and power scaling is supported in
addition to 25 common map projections. The processing and display
routines within GMT are completely general and will handle any (x,y)
or (x,y,z) data as input.
This port installs only the GMT manpages, there is a tutorial and
documentation in .ps, .pdf and .html format on the ftp site, too.
In case you look for data to plot, there is topological data at
ftp://topex.ucsd.edu/pub/global_topo_2min/topo_8.2.img
(140MB, covers nearly the whole earth)
GTS stands for the GNU Triangulated Surface Library. It is an Open Source
Free Software Library intended to provide a set of useful functions to deal
with 3D surfaces meshed with interconnected triangles.
A brief summary of its main features:
- Simple object-oriented structure giving easy access to topological
properties.
- 2D dynamic Delaunay and constrained Delaunay triangulations.
- Robust geometric predicates (orientation, in circle) using fast adaptive
floating point arithmetic.
- Robust set operations on surfaces (union, intersection, difference).
- Surface refinement and coarsening (multiresolution models).
- Dynamic view-independent continuous level-of-detail.
- Preliminary support for view-dependent level-of-detail.
- Bounding-boxes trees and Kd-trees for efficient point location and
collision/intersection detection.
- Graph operations: traversal, graph partitioning.
- Metric operations (area, volume, curvature ...).
- Triangle strips generation for fast rendering.
Aview is powerful graphics viewer which utilize the aalib API and allows
viewing netpbm format (and others in the presence of netpbm or ImageMagick)
on console (using slang) and X.
There are three programs.
aview: the main program which could used to view pnm, ppm, pgm and pbm
files. It runs under X or slang.
asciiview: a shell script wraps around aview to allow wider range of image
formats to be viewed. Netpbm package is required for the conversion.
aaflip: a program to view flip animation using ascii text. Works under X
and slang.
You could press h to get help. You may also save the pics in various text
format. Thanks to aalib!