Simple statistics plugin for Bazaar. At the moment it can display
statistics about the committers that have contributed to a project.
bzr-svn is a plugin that adds support for foreign Subversion
repositories. This allows committing changes to Subversion branches
as if they were native Bazaar branches.
The Calibrator is a small C program that is supposed to analyze a computer's
memory system and extract the following parameters:
* number of cache levels
* for each cache level: size, linesize, access/miss latency
* main memory access latency, number of TLB levels
* for each TLB level: capacity, pagesize, TLB miss latency
The Calibrator is a by-product of our work on Main-Memory Databases within
the Monet project. The Calibrator is freely available for download and usage,
but we kindly ask all users to include a reference to the Calibrator's home
page whenever they refer to the Calibrator or publish calibration results.
A separate extension package for GNU ccRTP, it provides support for the ZRTP
protocol (as defined in the Internet draft draft-zimmermann-avt-zrtp).
ClanLib delivers a platform independent interface to write games with. If a
game is written with ClanLib, it should be possible to compile the game under
any platform (supported by ClanLib, that is) without changes in the application
source code.
But ClanLib is not just a wrapper library, providing an common interface to
low level libraries such as DirectX, Svgalib, X11, GGI, etc. While platform
independency is ClanLib's primary goal, it also tries to be a service-minded
game SDK. In other words, authors have put great effort in to designing the API,
to ensure ClanLib's easy of use - while maintaining it's power.
ClanLib delivers a platform independent interface to write games with. If a
game is written with ClanLib, it should be possible to compile the game under
any platform (supported by ClanLib, that is) without changes in the application
source code.
But ClanLib is not just a wrapper library, providing an common interface to
low level libraries such as DirectX, Svgalib, X11, GGI, etc. While platform
independency is ClanLib's primary goal, it also tries to be a service-minded
game SDK. In other words, authors have put great effort in to designing the API,
to ensure ClanLib's easy of use - while maintaining it's power.
ClanLib delivers a platform independent interface to write games with. If a
game is written with ClanLib, it should be possible to compile the game under
any platform (supported by ClanLib, that is) without changes in the application
source code.
But ClanLib is not just a wrapper library, providing an common interface to
low level libraries such as DirectX, Svgalib, X11, GGI, etc. While platform
independency is ClanLib's primary goal, it also tries to be a service-minded
game SDK. In other words, authors have put great effort in to designing the API,
to ensure ClanLib's easy of use - while maintaining it's power.
The bbcode extension is a quick and efficient BBCode Parsing Library.
It provides various tag types, high speed one pass parsing, callback
system and tag position restriction.
Coccinelle is a program matching and transformation engine which provides the
language SmPL (Semantic Patch Language) for specifying desired matches and
transformations in C code. Coccinelle was initially targeted towards performing
collateral evolutions in Linux. Such evolutions comprise the changes that are
needed in client code in response to evolutions in library APIs, and may
include modifications such as renaming a function, adding a function argument
whose value is somehow context-dependent, and reorganizing a data
structure. Beyond collateral evolutions, Coccinelle is successfully used (by us
and others) for finding and fixing bugs in systems code.
colorgcc is a Perl script written by Jamie Moyers to colorize the terminal
output of GCC so error messages can be found within longer compiler outputs.