QtAwesome is a simple library that can be used to add Font Awesome
icons to your Qt application.
NOTE: Though the name is QtAwesome and currently it's very Font
Awesome based, you can use every other icon/glyph font you want.
The class can also be used to manage your own dynamic code-drawn
icons, by adding named icon-painters.
webcolors is a simple Python (2.6, 2.7, 3.3+) module for working
with HTML/CSS color definitions.
Support is included for normalizing and converting between the
following formats (RGB colorspace only; conversion to/from HSL can
be handled by the colorsys module in the Python standard library):
* Specification-defined color names
* Six-digit hexadecimal
* Three-digit hexadecimal
* Integer rgb() triplet
* Percentage rgb() triplet
The Tesseract OCR engine was one of the top 3 engines in the 1995 UNLV
Accuracy test. Between 1995 and 2006 it had little work done on it, but
it is probably one of the most accurate open source OCR engines
available. The source code will read a binary, grey or color image and
output text.
This is a GLX port of the Really Slick Screensavers collection
(http://www.reallyslick.com/). Also included are several other OpenGL
screensavers ported from other platforms.
The screensavers can either be run as stand-alone applications or get
integrated into XScreenSaver's list of active screensavers.
The PagedGeometry engine is an add-on to Ogre which provides highly
optimized methods for rendering massive amounts of small meshes,
covering a possibly infinite area. This is especially well suited for
dense forests and outdoor scenes, with millions of trees, bushes,
grass, rocks, etc.
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided
basic drawing routines such as lines, circles or polygons and SDL_rotozoom
which implemented a interpolating rotozoomer for SDL surfaces.
The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided
basic drawing routines such as lines, circles or polygons and SDL_rotozoom
which implemented a interpolating rotozoomer for SDL surfaces.
The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
Scruffy is a Ruby library for creating great looking graphs and charts.
Graphs can be rendered to SVG code or an image. Blend the beauty of Gruff
with the SVG capabilities of SVG::Graph, make it super simple and extensible,
and you've got Scruffy.
Shared Color Profiles contain ICC profiles from different vendors that are all
free, either public domain, CC-BY-SA or CC-BY-ND.
These include a Adobe RGB compatible and sRGB compatible, as well as various
user or manufacturer supplied profiles.
xoris grabs the RGB color value of any pixel on the screen and dumps the
color's name to stdout. The output can be printed as:
1. hex (#b0958e);
2. triple of decimal RGB values (229 229 229);
3. abstract name (gray90).
xoris has only been tested on displays with a bit depth of 24 bpp.