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devel/Atlas-0.5.2 (Score: 0.032514982)
C++ reference implementation of the Atlas protocol
This library implements the Atlas protocol, for use in client-server game applications. This library is suitable for linking to either clients or servers.
devel/infix-19960628 (Score: 0.032514982)
Lisp macro to read math statements in infix notation
This is an implementation of an infix reader macro. It should run in any valid Common Lisp and has been tested in Allegro CL 4.1, Lucid CL 4.0.1, MCL 2.0 and CMU CL. It allows the user to type arithmetic expressions in the traditional way (e.g., 1+2) when writing Lisp programs instead of using the normal Lisp syntax (e.g., (+ 1 2)). It is not intended to be a full replacement for the normal Lisp syntax. This package is compiled with SBCL. Written by Mark Kantrowitz, School of Computer Science, Carnegie Mellon University, March 1993.
devel/autobook-1.5 (Score: 0.032514982)
GNU autoconf, automake, and libtool - The Book
This it the book "GNU AUTOCONF, AUTOMAKE AND LIBTOOL" by Gary V. Vaughan, Ben Elliston, Tom Tromey and Ian Lance Taylor. The book is installed as share/doc/autobook/autobook.html
devel/port-2002.10.02.1 (Score: 0.032514982)
Cross-Lisp portability package
CLOCC Port provides a portable interface to various features absent from the ANSI Common Lisp standard, such as sockets, multiprocessing, calling external programs, Gray streams etc. This package contains binaries compiled for SBCL.
devel/autoconf-wrapper-20131203 (Score: 0.032514982)
Wrapper script for GNU autoconf
This port installs a wrapper script for autoconf, with symlinks to the unversioned name of each tool included with autoconf. This allows the correct version to be selected depending on the user's requirements.
devel/split-sequence-20011114.1 (Score: 0.032514982)
Partitioning Common Lisp sequences
split-sequence is a small library to split sequences in to a list of subsequences delimited by an object satisfying a test function. It is a member of the Common Lisp Utilities family of programs, designed by community consensus.
devel/trivial-features-2010.01.16 (Score: 0.032514982)
Ensures consistent *FEATURES* in Common Lisp
trivial-features ensures consistent *FEATURES* across multiple Common Lisp implementations. For example, on MacOS X platforms, while most Lisps push :DARWIN to *FEATURES*, CLISP and Allegro push :MACOS and :MACOSX instead, respectively. Some Lisps might not push any feature suggesting MacOS X at all. trivial-features will make sure all Lisps will have :DARWIN in the *FEATURES* list when running on MacOS X. This package is compiled with SBCL.
devel/automake-wrapper-20131203 (Score: 0.032514982)
Wrapper script for GNU automake
This port installs a wrapper script for automake, with symlinks to the unversioned name of each tool included with automake. This allows the correct version to be selected depending on the user's requirements.
devel/trivial-gray-streams-2008.11.02 (Score: 0.032514982)
Thin compatibility layer for Gray streams
trivial-gray-streams is a trivial library which provides an extremely thin compatibility layer for Gray streams. From David N. Gray's STREAM-DEFINITION-BY-USER proposal: "Common Lisp does not provide a standard way for users to define their own streams for use by the standard I/O functions. This impedes the development of window systems for Common Lisp because, while there are standard Common Lisp I/O functions and there are beginning to be standard window systems, there is no portable way to connect them together to make a portable Common Lisp window system. There are also many applications where users might want to define their own filter streams for doing things like printer device control, report formatting, character code translation, or encryption/decryption." This package is compiled with SBCL.
devel/clanlib-2.3.7 (Score: 0.032514982)
Cross-platform game SDK
ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changes in the application source code. But ClanLib is not just a wrapper library, providing an common interface to low level libraries such as DirectX, Svgalib, X11, GGI, etc. While platform independency is ClanLib's primary goal, it also tries to be a service-minded game SDK. In other words, authors have put great effort in to designing the API, to ensure ClanLib's easy of use - while maintaining it's power.