EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging
it with EDuke to provide many new features for mod authors. Built on the
foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine
author Ken "Awesoken" Silverman's badass Polymost renderer) combined with
Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll
think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it
even comes with Mapster32, the enhanced Build editor.
The EDuke32 and Mapster32 development team is lead by Richard "TerminX"
Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC
demo for EDuke 2.0, and Mapster, the original Build editor enhancement.
Features
* Enhanced event-based game scripting system
* OpenGL renderer (truecolor textures, MD2/MD3 models)
* Cross-platform
* Augmented map editor
Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming
language and environment by Graham Nelson. Inform is a design system
for interactive fiction (IF) based on natural language.
Freeciv is a free turn-based multiplayer strategy game, in which each
player becomes the leader of a civilization, fighting to obtain the
ultimate goal: to become the greatest civilization.
Players of the Civilization series by Microprose should feel at home,
since one aim of Freeciv is to have optional modes (called rulesets)
with compatible rules.
Freeciv is maintained by an international team of coders and enthusiasts,
and is easily one of the most fun and addictive network games out there!
That also means it has very extensive multilanguage support, something
rare in games.
-Adam <adam-ports@blacktabby.org>
This port builds development snapshots of icculus.org/quake3. The project is
known to seldomly produce releases. Due to the conservative development goals
of the project, development snapshots are generally considered reliable.
This port is based of a repository with FreeBSD specific changes:
https://github.com/lonkamikaze/ioq3-freebsd/tree/freebsd
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.
This port installs a modified ioquake3 engine for Urban Terror called
ioUrbanTerror, and depends on the data, resulting in a playable game.
JAG is an arcade-puzzle 2D game similar to KDiamonds, Cradle of
Rome, Big Kahuna Reef etc.
The aim of JAG is to break all of the target pieces on each level,
and to do this before the time runs out.
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which
currently runs in Linux, Windows, and DOS. It features advanced
bodypart and material handling, multi-colored lighting and, above
all, deep gameplay.
From developer's website:
Fellow adventurer, turn back while you can! For here begins the
roguelike Iter Vehemens ad Necem, a Violent Road to Death. If you
choose to travel along it, you will dive into countless exciting
adventures to gain items of great magic, attain powerful equipment
made of mysterious materials, bathe in the blessings of mighty gods
and recruit loyal allies of various shapes and sizes. Unfortunately,
along the way you will also often be dangerously injured, poisoned,
catch numerous diseases, lose several limbs and transform into
manifold different kinds of pitiful creatures in the darkest depths
of hostile dungeons. And, at the end of the road, you are bound to
perish in a most gruesome and painful way. Don't say we didn't warn
you.
The Tangram is a (not so) ancient puzzle. The object is to put seven
geometric shapes together so as to form a given outline. All the pieces
must be used and are laid next to one another.