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games/fairymax-5.0b.20160316.1 (Score: 0.009869938)
Chess engine for shatranj, courier chess, and others
fairy-Max is a version of micro-Max that reads the piece description from a file fmax.ini, so that arbitrary fairy pieces can be implemen- ted. This version supports up to 15 piece types, and board sizes upto 12x8 board. A Linux port exists in the format of a debian package. You can use it e.g. with games/xboard/: e.g.: xboard -boardSize Middling -variant courier -fcp fairymax GIT: http://hgm.nubati.net/cgi-bin/gitweb.cgi/fairymax.git
games/flyhard-0.42 (Score: 0.009869938)
Game resembling Thrust, but with lots of shooting and puzzles
This is a game similar to Thrust - you pick things up with your ship, carry them off, and drop them somewhere. Exactly why this needs to be done is not well explained. Features realistic(ish) physics: Explosions toss things around, some weapons knock enemies back, and of course gravity is a constant companion. Improved weapons are available to replace the pathetic peashooter that the player starts out with.
games/fortunate-3.1 (Score: 0.009869938)
Graphical front-end to the command-line BSD fortune
Fortunate displays a quotation in a window. Fortunate is a Cocoa/Objective-C graphical front-end to the command-line BSD fortune which, since the dawn of time, has been providing countless seconds of fun each time a user logs in. LICENSE: Public Domain
games/flobopuyo-0.20 (Score: 0.009869938)
Clone of the famous PuyoPuyo
Puyos are fancy smiling bubbles... But they can really be invading sometimes! Your goal is to make groups of colored puyos to make them explode and send bad ghost Puyos to your oponent. You win the game if your oponent reaches the top of the board. You can play against computer or an other human.
games/gnushogi-1.4.2 (Score: 0.009869938)
GNU version of Shogi
GNU version of Shogi, a game of Japanese chess. Gnushogi is an updated version of the gnuchess program. It has a simple alpha-numeric board display, or it can be compiled for use with the chesstool program on a SUN work- station or with the xshogi program under X-windows. The program gets its opening moves from the file gnushogi.book which is located in a directory specified in the makefile. To invoke the program type: gnushogi
games/edgar-1.24 (Score: 0.009869938)
2D platform game with a persistent world
The Legend of Edgar is a platform game, not unlike those found on the Amiga and SNES. Edgar must battle his way across the world, solving puzzles and defeating powerful enemies to achieve his quest. A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp. Donning his armour, Edgar sets off to rescue him, but his quest will not be easy...
games/lexter-1.0.3 (Score: 0.009869938)
Real-time word puzzle for text terminals
Lexter is a real-time word puzzle for text terminals. Arrange the falling letters into words to score points. It has support for multiple languages and dictionaries. The package contains English and French dictionaries, but needs a French gettext translation for the in game text.
games/puzzles-20160429 (Score: 0.009869938)
Simon Tatham's Portable Puzzle Collection
Simon Tatham's Portable Puzzle Collection is a set of popular puzzle games for one player including Black Box, Bridges, Cube, Dominosa, Fifteen, Filling, Flip, Flood, Galaxies, Guess, Inertia, Keen, Light Up, Loopy, Magnets, Map, Mines, Net, Netslide, Palisade, Pattern, Pearl, Pegs, Range, Rectangles, Same Game, Signpost, Singles, Sixteen, Slant, Solo, Tents, Towers, Tracks, Twiddle, Undead, Unequal, Unruly and Untangle.
games/solarus-quest-editor-1.5.0 (Score: 0.009869938)
GUI to create and modify quests for the Solarus engine
Solarus Quest Editor is a graphical user interface to create and modify quests for the Solarus engine.
games/linwarrior-20100320 (Score: 0.009869938)
Navigate a mech through a 3D world and fire at enemies
LinWarrior 3D targets to be a somewhat classical open source Mech-Sim/Game. LinWarrior 3D is not exclusively bound to any specific classic title. Feel-of-control should *not* be FPS-like but may still be arcade-like and surrealistic. Classical means that the primary target of development is single player campaigns and not realistic graphics or physics.