The objective of the package is to provide a fast and essential HTML check (esp.
for CGI scripts where response time is important) to prevent a piece of user
input HTML code from messing up the rest of a file, i.e., to minimize and
localize any possible damage created by including a piece of user input HTML
text in a dynamic document.
HTMLQuickCheck checks for unmatched < and >, unmatched tags and improper
nesting, which could ruin the rest of the document. Attributes and elements
with optional end tags are not checked, as they should not cause disasters with
any decent browsers (they should ignore any unrecognized tags and attributes
according to the standard). A piece of HTML that passes HTMLQuickCheck may not
necessarily be valid HTML, but it would be very unlikely to screw others but
itself. A valid piece of HTML that doesn't pass the HTMLQuickCheck is however
very likely to screw many browsers(which are obviously broken in terms of strict
conformance).
HTMLQuickCheck currently supports HTML 1.0, 2.x (draft), 3.0 (draft) and
netscape extensions (1.1).
FC++ is a library for functional programming in C++. Functional programming
is a programming paradigm in which functions are treated as regular values.
Thus, we can have functions that take other functions as parameters. The
former functions are called "higher-order" functions. A common feature of
functions is that they can be polymorphic. "Polymorphic" means that the same
function can be used with arguments of many types. FC++ is distinguished from
other libraries (including the C++ Standard Library) by its complete support
for polymorphism: FC++ polymorphic higher-order functions can take other
polymorphic functions as arguments and return polymorphic functions as results.
This is particularly useful (i.e., simplifies code) in C++ where type inference
is limited and we often need to pass polymorphic functions around and determine
their type later.
With FC++ you can define your own higher-order polymorphic functions, but the
library also contains a large amount of functionality that can be re-used as-is
in C++ programs. This includes infinite ("lazy") lists, useful higher-order
functions (like map, compose, etc.), a reference-counting facility that can be
used to replace C++ pointers, many common logical and arithmetic operators in
a form that can be used with higher-order functions, and more.
QEMU is a FAST! processor emulator using dynamic translation to achieve
good emulation speed.
QEMU has two operating modes:
* Full system emulation. In this mode, QEMU emulates a full system
(for example a PC), including a processor and various peripherials.
It can be used to launch different Operating Systems without rebooting
the PC or to debug system code.
* User mode emulation (Linux host only). In this mode, QEMU can launch
Linux processes compiled for one CPU on another CPU. It can be used to
launch the Wine Windows API emulator or to ease cross-compilation and
cross-debugging.
As QEMU requires no host kernel patches to run, it is very safe and easy to use.
This is a slave port of emulators/qemu-sbruno to build only static
bsd-user targets named like qemu-mips-static. While still being
experimental people have already built quite a few armv6/mips/mips64
packages using these and e.g. poudriere. Some notes are also here:
http://wiki.freebsd.org/QemuUserModeHowTo
OpenFst is a library for constructing, combining, optimizing, and searching
weighted finite-state transducers (FSTs). Weighted finite-state transducers
are automata where each transition has an input label, an output label, and
a weight. The more familiar finite-state acceptor is represented as a
transducer with each transition's input and output label equal.
Finite-state acceptors are used to represent sets of strings (specifically,
regular or rational sets); finite-state transducers are used to represent
binary relations between pairs of strings (specifically, rational
transductions). The weights can be used to represent the cost of taking
a particular transition.
FSTs have key applications in speech recognition and synthesis, machine
translation, optical character recognition, pattern matching, string
processing, machine learning, information extraction and retrieval
among others. Often a weighted transducer is used to represent a
probabilistic model (e.g., an n-gram model, pronunciation model). FSTs can
be optimized by determinization and minimization, models can be applied to
hypothesis sets (also represented as automata) or cascaded by finite-state
composition, and the best results can be selected by shortest-path algorithms.
MP3val is a small, high-speed, free software tool for checking MPEG audio
files' integrity. It can be useful for finding corrupted files (e.g.
incompletely downloaded, truncated, containing garbage). MP3val is also able
to fix most of the problems. Being a multiplatform application, MP3val can be
runned both under Windows and under Linux (or BSD).
The most common MPEG audio file type is MPEG 1 Layer III (mp3), but MP3val
supports also other MPEG versions and layers. The tool is also aware of the
most common types of tags (ID3v1, ID3v2, APEv2).
The core component of MP3val is an application with command-line interface.
There are also two graphical frontends for it: MP3val-frontend is a native
Windows application (it is also included in the latest binary releases for
Windows), mp3valgui is a multi-platform Python script (can be downloaded
separately), written by an independent developer. Installing the latter under
Windows is a bit tricky, so for Windows the first frontend is recommended.
Legends is a fast-paced first-person-perspective online multiplayer game
released as freeware (software license). The game is designed to take
advantage of the beautiful environments available from the Torque engine it is
based on, while still offering the breakneck pacing and variety of styles
available from such classics as Quake and Tribes.
Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style
a lot of games espouse; the addition of a jetpack adds a third dimension of
mobility that makes skill, forethought, and restraint necessities to winning.
Team sizes are ideal between 10 and 15 on each side, and the network code
allows 56k upwards to play smoothly. Game type offerings range from the
classic Capture the Flag, Deathmatch and Duel to our own new types, e.g..
'War'.
Plenty of maps are provided by us, but the beauty of this game is its
customization possibilities. Mission creation has never been easier, with a
stable, full-featured editor integrated into the game engine itself. Skins,
models, and effects can all be modified by the end-user with commonly
available tools. The game has an Autodownload feature which means you never
have to leave the game to join new user created Client-Side and Server-Side
missions.
Uniutils consists of five programs for finding out what is in a Unicode file.
They are useful when working with Unicode files when one doesn't know the
writing system, doesn't have the necessary font, needs to inspect invisible
characters, needs to find out whether characters have been combined or in what
order they occur, or needs statistics on which characters occur.
uniname defaults to printing the character offset of each character, its byte
offset, its hex code value, its encoding, the glyph itself, and its name.
unidesc reports the character ranges to which different portions of the text
belong. It can also be used to identify Unicode encodings (e.g. UTF-16be)
flagged by magic numbers.
unihist generates a histogram of the characters in its input, which must be
encoded in UTF-8 Unicode.
ExplicateUTF8 is intended for debugging or for learning about Unicode. It
determines and explains the validity of a sequence of bytes as a UTF8 encoding.
Unirev is a filter that reverses UTF-8 strings character-by-character (as
opposed to byte-by-byte).
Python interface to MySQL
MySQLdb is an interface to the popular MySQL database server for Python.
The design goals are:
- Compliance with Python database API version 2.0
- Thread-safety
- Thread-friendliness (threads will not block each other)
- Compatibility with MySQL-3.22 and later
This module should be mostly compatible with an older interface
written by Joe Skinner and others. However, the older version is
a) not thread-friendly, b) written for MySQL 3.21, c) apparently
not actively maintained. No code from that version is used in
MySQLdb. MySQLdb is free software.
wtail does the equivalent of tail -f on several files at once. The screen
is split into as many parts as there are files to watch.
Bonnie: Filesystem Benchmark Program
Bonnie tests the speed of file I/O using standard C library calls.
It does reads and writes of blocks, testing for the limit of sustained
data rate (usually limited by the drive or controller) and updates on
a file (better simulating normal operating conditions and quite dependent
on drive and OS optimisations).
The per-character read and write tests are generally limited by CPU speed
only on current-generation hardware. It takes some 35 SPECint92 to read
or write a file at a rate of 1MB/s using getc() and putc().
The seek tests are dependent on the buffer cache size, since the fraction
of disk blocks that fits into the buffer cache will be found without any
disk operation and will contribute zero seek time readings. I.e. if the
buffer cache is 16MB and the Bonnie test file is 32MB in size, then the
seek time will come out as half its real value. The seek time includes
rotational delay, and will thus always come out higher than specified for
a drive.