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games/freeciv-2.5.5 (Score: 1.3217685E-4)
Free turn-based multiplayer strategy
Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: to become the greatest civilization. Players of the Civilization series by Microprose should feel at home, since one aim of Freeciv is to have optional modes (called rulesets) with compatible rules. Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there! That also means it has very extensive multilanguage support, something rare in games. -Adam <adam-ports@blacktabby.org>
games/slade-3.1.1.3 (Score: 1.3217685E-4)
Modern editor for Doom-engine based games and source ports
SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG. SLADE3 can be considered a successor to both SLumpEd and SLADE. Some of its features: - Basic archive/resource editing (create/open/save, import/export) - Simple tabbed interface with copy/paste support - Many supported game formats (ZIP/PK3, Quake PAK/WAD2, etc.)
games/kigo-4.14.3 (Score: 1.3217685E-4)
Go Board game
Kigo is an open-source implementation of the popular Go game. Go is a strategic board game for two players. It is also known as igo (Japanese), weiqi or wei ch'i (Chinese) or baduk (Korean). Go is noted for being rich in strategic complexity despite its simple rules. The game is played by two players who alternately place black and white stones (playing pieces, now usually made of glass or plastic) on the vacant intersections of a grid of 19x19 lines (9x9 or 13x13 for easier games).
games/aquaria-1.002.22 (Score: 1.3217685E-4)
Underwater 2D fantasy action-adventure (game engine)
The game follows Naija, a mermaid-like woman, as she explores the underwater world of Aquaria. Along her journey, she learns about both the history of the world and her own past. The gameplay focuses on a combination of swimming, singing and combat, through which Naija can interact with the world. Naija's songs can move items, affect plants and animals, and change her physical appearance into other forms. These forms have different abilities, such as firing projectiles at hostile creatures or passing through barriers inaccessible to her in her natural form. -- Wikipedia This package provides only game engine. Proprietary game data files have to be obtained separately.
games/powwow-1.2.17 (Score: 1.3217685E-4)
Client to play MUDs
powwow is a client program, which replaces telnet for the lazy mudder who wants some (only some?) extra features. It is primarily designed for DikuMUDs, but nothing prevents its use for other types of muds. powwow is based on another client, cancan, and cancan was originally inspired by tintin (yet another client) by Peter Unold (pjunold@daimi.aau.dk), but is entirely re-written. powwow also implements the MUME remote editing protocol, which enables you to edit texts on the mud using your own favourite editor, several texts at once if you have a windowing terminal.
games/sdb-1.0.2 (Score: 1.3217685E-4)
Futuristic overhead shooter
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture.
games/quake3-1.32c (Score: 1.3217685E-4)
Quake III Arena -- first person shooter (native build)
Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time.
games/ski-6.11 (Score: 1.3217685E-4)
Skiing simulation with curses interface in python
Imagine you are skiing down an infinite slope, facing such hazards as trees, ice, bare ground, and the man-eating Yeti! Unfortunately, you have put your jet-powered skis on backwards, so you can't see ahead where you are going; only behind where you have been. However, you can turn to either side, jump or hop through the air, teleport through hyperspace, launch nuclear ICBMs, and cast spells to call the Fire Demon. And since the hazards occur in patches, you can skillfully outmaneuver them. A fun and very silly game that proves you don't need fancy graphical user interfaces to have a good time.
games/timeseal-1.0 (Score: 1.3217685E-4)
Account for network lag in FICS chess games
timeseal is a program that has been developed to improve chess on internet. Netlag often causes players to lose valuable seconds or even minutes on their chess clocks. Transmission time is counted against you, unless the chess server can tell exactly when information is transmitted. The timeseal program acts as a relay station and keeps track of transmission times. What timeseal does is record your thinking time, so that transmission time is not counted against you. Timeseal will not prevent netlag but it makes the games fairer when lag occurs.
games/xlaby-2.0.1 (Score: 1.3217685E-4)
Daemonic X Labyrinth played directly with the mouse pointer
X Labyrinth is a labyrinth game under X11 that is played directly with the mouse pointer: the walls block the pointer's movement on the screen. The goal of the game is to retrieve the four colored squares: to retrieve a square, it is sufficient to move the pointer over it, and it will disappear. However, to make things more infuriating, the squares have to be taken in the following order: red, yellow, green and blue. When the blue square is obtained, the game is won.