PipeNightDreams is a SDL PipeMania clone with improved graphics. The
aim is to lay the pipes quickly guiding the stream to the exit before
it overflows.
poker-engine is a python library that implements poker rules according
to variants and betting structures specified in configuration files.
It designed to be used by a multiplayer poker server, a poker AI or a
poker client.
This package is python adaptor for the poker-eval toolkit for writing
programs which simulate or analyze poker games as found at
http://gna.org/projects/pokersource/. The python interface is
somewhat simpler than the C API of poker-eval. It assumes that the
caller is willing to have a higher level API and is not interested in
a one to one mapping of the poker-eval API.
This port installs the data files needed to run Quake (think of a family,
not just original game).
You still need to have a legitimate copy of the game in order to obtain
the full game, otherwise you can use the shareware version.
This port can also install the QuakeWorld data files and skins.
Quake II data files.
This port installs the data files needed to run Quake II: the updates for the
original game, or the demo (shareware) data if requested.
For a full game, you need to have a legitimate copy of the game in order to
obtain the pak0.pak file.
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your
habit of computer network exploration has finally done you in. You are
captured and taken to a strange underground complex populated by robot
soldiers. Your task is to escape the facility--but the hordes of walking
death machines aren't just gonna let you.
Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional,
the world is rendered in three dimensions. Worlds are not tile-based, but
polygon-based -- rooms and hallways can be made to any shape imaginable,
allowing for some rather impressive architecture.
QCCX is the world's first optimizing QuakeC compiler with support for string
manipulation, pointers, integers, arrays, and ``for'' loops. It is also the
fastest QuakeC compiler out there (at least at its time). QCCX is based on
FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any
other QuakeC compiler.
Granatier is a clone of the classic Bomberman game, inspired by the
work of the Clanbomber clone.
OSP Tourney DM is designed to facilitate competitive, yet flexible, match
play. This mod simply makes it easier and more convenient for players and
and admins alike to enhance the Quake 3 experience. There have absolutely
been *NO* changes to the core gameplay or its dynamics -- its all default
Quake 3 in this regard.
Scorched3d is a cross-platform multiplayer modernisation of the classic
DOS game Scorched Earth "The Mother Of All Games".
Scorched3d incorporates lively, fully destructible 3D landscapes that
include animated jets, naval vessels, water and even birds, with
detailed tanks and projectiles and stunning visual effects.
You should have 3D hardware accelleration enabled to enjoy a playable
FPS rate.