Rain is an animated raindrops display program modelled after the VMS program
of the same name.
This program was originally included in the 4.4 BSD distribution set. This
version was taken from NetBSD.
In BumpRace, 1 player or 2 players (team or competitive) choose
among 4 vehicles and race through a multi-level maze. The players
must acquire bonuses and avoid traps and enemy fire in a race against
the clock.
Hacx is a full Total Conversion using the Doom II engine and created by Banjo
Software.
You need the Doom II WAD file to play it.
Dangen is a shoot 'em up game that attach importance to accuracy
of shooting. With the combination of the cursor key and the shot
button, you can shoot at your side or even at your back. Get the
bonus point by hitting the enemy without a miss. You can choose
stages of different difficulty.
Dungeon was the most famous text type adventure game.
Zork I, II, III of Infocom were based on it.
You can also read the articles about the history of the Zork
in ``The New Zork Times'' there.
This port requires both Fortran and C source zipped archives,
however the program is built only from the C source.
The Fortran source archive includes useful information
to solve the myth, which you should look at.
Enhanced, OpenGL-only Quake II engine. It brings plethora of improvements
over the original, including, but not limited to:
- Optimized rendering backend, support for new textures and shaders
- Framerate decoupling: your video framerate can be infinite while your
network framerate is 30
- R1Q2 protocol version 35 supported on the client-side
- Improved console (highly customizable, better tab autocompletion)
- Various improvements in crosshairs, HUD, particles and decals
- Optimized virtual file system, new supported file formats, etc.
Ember is a WorldForge 3d client using the OGRE 3d library. It's a fork from the
Dime code base. The main differences between Dime and Ember is the latters focus
on using third party libraries instead of in house development, and its
commitment to OGRE.
Some of the features are:
* Full 3d world with dynamic terrain generation
* Easy to use GUI system
* Context menus for in game interaction
* Support for experimental graphical features such as dynamically generated
trees, realistic water and ground cover
Virtual Jay Peak is a simulation of snowboarding at the Jay Peak
resort in Vermont. The terrain is based on geological survey data of
the mountain and surrounding area, with the addition of signature
trails and buildings. The software is based on the extreme backcountry
snowboarding game Soul Ride.
Ensemblist is a unique reflexion game created for the video game coding
compo held in March 2003 in Paris.
In this game, you have to put together several simple geometric
primitives to build a given shape. For this, you can move, rotate and
compose the primitives with the boolean operators union, intersection
and minus. This is building what is called a C.S.G, for Constructive
Solid Geometry.
Enigma is a puzzle game involving falling blocks, exploding bombs, and pushing
stuff around. It has elements of Boulderdash and elements of Sokoban, and
anybody old enough to remember XOR on the Spectrum will see large elements of
that in it.
The port and executable have been named 'enygma' to avoid a name collision.