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devel/POE-Component-Syndicator-0.06 (Score: 1.2052792E-4)
POE component base class which implements the Observer pattern
POE::Component::Syndicator is a base class for POE components which need to handle a persistent resource (e.g. a connection to an IRC server) for one or more sessions in an extendable way. This module (as well as Object::Pluggable, which this module inherits from) was born out of POE::Component::IRC, the guts of which quickly spread to other POE components. Now they can all inherit from this module instead. The component provides an event queue, which can be managed with the methods documented below. It handles delivery of events to the object itself, all interested plugins, and all interested sessions.
devel/Parallel-Scoreboard-0.07 (Score: 1.2052792E-4)
Perl extension of scoreboard for monitoring status of many workers
Parallel::Scoreboard is a pure-perl implementation of a process scoreboard. By using the module it is easy to create a monitor for many worker process, like the status module of the Apache HTTP server. Unlike other similar modules, Parallel::Scoreboard is easy to use and has no limitation on the format or the length of the statuses to be stored. Any arbitrary data (like JSON or frozen perl object) can be saved by the worker processes as their status and read from the manager process.
devel/Params-CallbackRequest-1.20 (Score: 1.2052792E-4)
Provide callbacks to method and function parameters
The idea behind this module is to provide a sort of plugin architecture for Perl templating systems. Callbacks are executed by the contents of a request to the Perl templating server, before the templating system itself executes. This approach allows you to carry out logical processing of data submitted from a form, to affect the contents of the request parameters before they're passed to the templating system for processing, and even to redirect or abort the request before the templating system handles it.
devel/Path-Extended-0.23 (Score: 1.2052792E-4)
Perl extension for yet another Path class
This is yet another file/directory handler that does a bit more than Path::Class for some parts, and a bit less for other parts. One of the main difference is Path::Extended always tries to use forward slashes when possible, ie. even when you're on the MS Windows, so that you don't need to care about escaping paths that annoys you from time to time when you want to apply regexen to a path, especially in file tests that use 'like' or 'compare'.
devel/Smart-Comments-1.000005 (Score: 1.2052792E-4)
Comments that do more than just sit there
Smart comments provide an easy way to insert debugging and tracking code into a program. They can report the value of a variable, track the progress of a loop, and verify that particular assertions are true. Best of all, when you're finished debugging, you don't have to remove them. Simply commenting out the use Smart::Comments line turns them back into regular comments. Leaving smart comments in your code is smart because if you needed them once, you'll almost certainly need them again later.
devel/SVN-Hooks-1.31 (Score: 1.2052792E-4)
Framework for implementing Subversion hooks
SVN-Hooks is a Perl framework for creating Subversion hooks. It comes with a bunch of plugins (actually, sub-modules of SVN::Hooks) that implement some of the most used standalone Subversion hooks available, such as pre-commit hooks for enforcing: - the log message format - property settings - the repository structure - restrictions on the modification of repository areas (e.g., /tags) - restrictions on filenames - the integration with ticketing systems It also comes with post-commit hooks for: - sending commit emails - updating configuration files in the server from changes made in the repository But as a framework, it can be extended to implement all types of hooks.
devel/Term-Animation-2.6 (Score: 1.2052792E-4)
ASCII sprite animation framework
This module provides a framework to produce sprite animations using ASCII art. Each ASCII 'sprite' is given one or more frames, and placed into the animation as an 'animation object'. An animation object can have a callback routine that controls the position and frame of the object. If the constructor is passed no arguments, it assumes that it is running full screen, and behaves accordingly. Alternatively, it can accept a curses window (created with the Curses newwin call) as an argument, and will draw into that window.
devel/Term-Screen-1.05 (Score: 1.2052792E-4)
Basic screen + input class
Term::Screen is a very simple screen positioning module that should work wherever `Term::Cap' does. It is set up for Unix using stty's but these dependencies are isolated by evals in the `new' constructor. Thus you may create a child module implementing Screen with MS-DOS, ioctl, or other means to get raw and unblocked input. This is not a replacement for Curses -- it has no memory. This was written so that it could be easily changed to fit nasty systems, and to be available first thing.
devel/Tie-Hash-TwoWay-1.08 (Score: 1.2052792E-4)
Tie::Hash::TwoWay - two-way mapping between disjoint sets
Tie::Hash::TwoWay will take a list of one-way associations and transparently create their reverse. For instance, say you have a list of machines, and a list of classes that each machine belongs to. Tie::Hash::TwoWay will take the machines, one by one, with an associated array reference of class names, and build the reverse mapping of classes to machines. All the mappings are stored as hashes. You can access the secondary mappings as if they were hash keys in their own right.
devel/Tie-Hash-Regex-1.02 (Score: 1.2052792E-4)
Match hash keys using Regular Expressions
Someone asked on Perlmonks if a hash could do fuzzy matches on keys - this is the result. If there's no exact match on the key that you pass to the hash, then the key is treated as a regex and the first matching key is returned. You can force it to leap straight into the regex checking by passing a qr'ed regex into the hash like this: my $val = $h{qr/key/}; exists and delete also do regex matching. In the case of delete all values matching your regex key will be deleted from the hash.