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audio/soundtracker-0.6.8 (Score: 0.005581701)
Mod player/tracking tool which supports XM and MOD formats
SoundTracker is a pattern-oriented music editor (similar to the classic DOS program FastTracker and the Amiga legend ProTracker). Samples can be lined up on tracks and patterns which are then arranged to a song. Supported module formats are XM and MOD; the player code is the one from OpenCP. A basic sample recorder and editor is also included.
audio/speexdsp-1.2.r3 (Score: 0.005581701)
Audio compression format designed for speech
Speex is an Open Source/Free Software patent-free audio compression format designed for speech.
audio/aucatctl-0.1 (Score: 0.005581701)
Control sndiod and/or aucat volumes
The aucatctl utility sends MIDI messages to control sndiod and/or aucat volumes.
audio/terminatorx-3.84 (Score: 0.005581701)
Realtime audio synthesizer that allows you to "scratch" on audio data
terminatorX is a realtime audio synthesizer that allows you to "scratch" on digitally sampled audio data (*.wav, *.au, *.mp3, etc.) the way hiphop-DJs scratch on vinyl records. It features multiple turntables, realtime effects (built-in as well as LADSPA plugin effects), a sequencer and an easy-to-use gtk+ GUI.
audio/pulseaudio-libs-0.9.14 (Score: 0.005581701)
Libraries for PulseAudio clients (Linux Fedora 10)
This package contains the runtime libraries for any application that wishes to interface with a PulseAudio sound server.
audio/ventrilo-3.0.3 (Score: 0.005581701)
Server side of the Ventrilo group voice chat system
The server for Ventrilo is a voice chat program which supports multiple channels with different rate codecs and several people on each channel. Primarily aimed at team gamers but can be used as an IP phone as well.
audio/vorbis-tools-1.4.0 (Score: 0.005581701)
Play, encode, and manage Ogg Vorbis files
Vorbis is a general-purpose audio and music encoding format contemporary to MPEG-4's AAC and TwinVQ, the next generation beyond MPEG audio layer 3. Unlike the MPEG sponsored formats (and other proprietary formats such as RealAudio G2 and Windows' flavor of the month), the Vorbis CODEC specification belongs to the public domain. All the technical details are published and documented, and any software entity may make full use of the format without royalty or patent concerns. This package contains utilities to encode, decode, and cut vorbis streams, and to add comments to them.
audio/vsound-0.6 (Score: 0.005581701)
Utility for capturing audio streams from programs with OSS output
This program allows you to record the output of any standard OSS program (one that uses /dev/dsp for sound) without having to modify or recompile the program. It uses the same idea as the esddsp wrapper from the Enlightened Sound Daemon (in fact, vsound is based on esddsp). That is, it preloads a library that intercepts calls to open /dev/dsp, and instead returns a handle to a normal file. It also intercepts ioctl's on that file handle and logs them, to help convert the audio data from its raw form. Vsound then uses sox to convert the raw data to the desired file format. The upshoot of this is that instead of playing sound to the sound card in your computer, the data is recorded to a file. This is similar to if you connected a loopback cable to the line in and line out jacks on your sound card, but no DA or AD conversions take place, so quality is not lost.
audio/wavpack-4.60.1 (Score: 0.005581701)
Audio codec for lossless, lossy, and hybrid compression
WavPack is a completely open audio compression format providing lossless, high-quality lossy, and a unique hybrid compression mode. Although the technology is loosely based on previous versions of WavPack, the new version 4 format has been designed from the ground up to offer unparalleled performance and functionality. In the default lossless mode WavPack acts just like a WinZip compressor for audio files. However, unlike MP3 or WMA encoding which can affect the sound quality, not a single bit of the original information is lost, so there's no chance of degradation. This makes lossless mode ideal for archiving audio material or any other situation where quality is paramount. The compression ratio depends on the source material, but generally is between 30% and 70% (generally lower for typical popular music and somewhat better for classical music and other sources with greater dynamic range). The hybrid mode provides all the advantages of lossless compression with an additional bonus. Instead of creating a single file, this mode creates both a relatively small, high-quality lossy file that can be used all by itself, and a "correction" file that (when combined with the lossy file) provides full lossless restoration. For some users this means never having to choose between lossless and lossy compression!
audio/csound-6.06 (Score: 0.005581701)
Sound synthesizer
Csound is a programming language designed and optimized for sound rendering and signal processing. The language consists of over 450 opcodes - the operational codes that the sound designer uses to build "instruments" or patches. Although there are an increasing number of graphical "front-ends" for the language, you typically design and modify your patches using a word processor. Usually, you create two text files - a .orc (orchestra) file containing the "instruments," and a .sco (score) file containing the "notes." In Csound, the complexity of your patches is limited by your knowledge, interest, and need, but never by the language itself. For instance, a 22,050 oscillator additive synthesizer with 1024 stage envelope generators on each is merely a copy-and-paste operation. The same goes for a 1 million voice granular texture! Have you ever dreamed of sounds such as these? Well in Csound you can. And in Csound these dreams can come true!