Jakarta Commons Net implements the client side of many basic Internet
protocols. The purpose of the library is to provide fundamental protocol
access.
Supported protocols are:
* FTP
* NNTP
* SMTP
* POP3
* Telnet
* TFTP
* Finger
* Whois
* rexec/rcmd/rlogin
* Time (rdate) and Daytime
* Echo
* Discard
* NTP/SNTP
Serviio is a free DLNA media server. It allows you to stream your
media files (music, video or images) to any DLNA-certified renderer
device (e.g. a TV set, Bluray player, games console) on your home
network.
Serviio uses a priority-based metadata extraction so that you can
choose what metadata should describe your media files (e.g. audio
track name, DVD cover, TV series and episodes names, etc.). These
include metadata embedded into the media files themselves, locally
stored metadata files and metadata that can be obtained online.
With this powerful tool you will be able to build your Serviio media
library easily and effectively.
Serviio works with any DLNA compliant device (TV, Playstation 3,
etc.) and some other (XBox 360). It supports profiles for particular
devices so that it can be tuned to maximise the device's potential
and/or minimize lack of media format playback support (via transcoding).
DTD2RELAX converts DTD schema into RELAX module.
Elasticsearch aims to be a Distributed, RESTful, Search Engine built on top of
Apache Lucene.
Elasticsearch aims to be a Distributed, RESTful, Search Engine built on top of
Apache Lucene.
Asynch HttpClient is a HTTP/1.1 compliant HTTP agent implementation based
on HttpCore NIO and HttpClient components. It is a complementary module
to Apache HttpClient intended for special cases where ability to handle a
great number of concurrent connections is more important than performance
in terms of a raw data throughput.
HttpClient provides components for client-side authentication, HTTP state
management, connection management, and an HTTP/1.1 compliant HTTP agent
implementation based on those components. It is intended as successor of
and replacement for Jakarta Commons HttpClient 3.x.
The HttpClient module is a full-featured, HTTP/1.1 compliant agent built
on top of HttpCore.
The HttpMime module extends mime4j library with some HTTP specific
functionality and integrates it with the HttpComponents framework.
Resin is a fast servlet and JSP engine supporting load balancing for increased
reliability. Resin encourages separation of content from style with its XSL
support. Servlets can generate simple XML and use an XSL filter to format
results for each client's capability, from palm pilots to Mozilla. Resin
includes a full-featured HTTP/1.1 web server, provides a fast servlet runner
for Apache, and supports the latest Servlet 2.3 and JSP 1.2 specifications from
Sun.
Resin 3.0 Open Source is available under the GNU Public License (GPL). It
contains all functional components of Resin, including EJB, but excludes
performance and clustering capabilities.
Main Features of Sun's SpecTcl 1.1
==================================
Easy to Learn: SpecTcl's drag & drop interface along with a
powerful toolbar and on-line help make it easy
to start building GUI applications.
Tcl and Java Support: SpecTcl generates both Tcl and Java code.
Platform Independent: SpecTcl runs on all major platforms:
Solaris, SunOS, Linux, Windows 95,
Windows NT Server 3.51, Windows NT Workstation 3.51,
MacOS, and Irix.
Constraint Based Alignment and resizing of widgets (buttons,
Geometry Manager: check boxes, etc.) is automatic. This makes
creating dynamic UIs and cross platform UIs a snap!
Dungeon Master Java is a remake of the classic FTL game Dungeon Master.
It is written entirely in Java, and is designed to run as a stand-alone
application rather than an applet in a web browser. It has high-resolution
graphics that simulate a 3D environment. Most of the graphics are rendered
in the free ray-tracer Pov-Ray. Item graphics and character portraits are
done by hand with a paint program, though many are simply taken from the
original and its sequels and touched-up.
Gameplay is very similar to the original, with real-time action, 90-degree
turns, and step-by-step movement. One major change from the original is that
monsters are not "stuck" in groups: they are completely free to wander,
sometimes occupying a square with other monsters and sometimes not.