Fish Fillets NG is strictly a puzzle game. The goal in every of the
seventy levels is always the same: find a safe way out. The fish
utter witty remarks about their surroundings, the various inhabitants
of their underwater realm quarrel among themselves or comment on
the efforts of your fish. The whole game is accompanied by quiet,
comforting music.
Doom Legacy is a source port of Doom available for various operating systems
which was originally written as a fork of DOSDoom introducing lots of useful
improvements yet retaining original feel of the game. It currently features:
* TCP/IP multiplayer networking (including a master server for Internet
game searches)
* Nearly complete Boom and Heretic support
* OpenGL rendering
* Higher resolutions
* Console with support for key bindings (Quake-style)
* FraggleScript for scripting
* 3D floors, water, and coloured lighting
* Mouse aim and crosshairs
* Jumping
* 32 players (including support for custom skins)
The Doomsday Engine is an enhanced DOOM source port for Windows, Mac OS
X, and various Unix platforms. It is based on the source code of id
Software's DOOM and Raven Software's Heretic and Hexen.
* Hardware-accelerated OpenGL graphics engine
* 3D positional audio for sound effects (not supported by all audio plugins)
* 16-player client/server networking via TCP/IP
* Graphical Control Panel for configuration, accessed quickly with Shift-Escape
* 3D models: Quake's MD2 format and Doomsday's DMD format with LOD support
* High-resolution textures (PNG, TGA, PCX) and detail textures
* Map lighting emulates the effects of radiosity for a more natual appearance
(FakeRadio: shadows in corners)
* Smooth movement of objects, world structures and the camera.
* Colored, dynamic lighting for world surfaces, 3D models, sprites and particles
* Object shadowing effects
* Particle generators for special effects
* Decoration effects on world surfaces: light sources and particle generators
* Lens flares and glowing objects
* Support for skyboxes and 3D sky models
* EAX and A3D environmental sound processing effects
* Upsampling of sound effects
The idea of dopewars is to deal drugs on the streets of New York,
amassing a huge fortune and paying off the loan shark, while avoiding
the ever-annoying police. The UNIX rewrite, as well as featuring a
so-called "antique" mode which closely follows the original,
introduces new features such as the ability to take part in
multi-player games.
duckmaze is a game about a duck that is in a maze.
The duck can move walls, but only if there are no walls in the way
(it makes sense when you try it).
It's a simple puzzle game which starts with easy levels but progresses
to some quite tricky ones.
Freedoom is a project to create a complete Doom II-compatible IWAD file which
is Free Software.
The IWAD file is the file used by Doom which contains all the game data
(graphics, sound effects, music, etc.). While the Doom source code is Free,
you currently still need one of the proprietary IWAD files from id in order to
play Doom. Freedoom aims to create a Free alternative. Combined with the
GPL-licensed Doom source code this will result in a complete Free Doom-based
game.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing
game written in Qt.
Play against challenging computer cars or use the split-screen mode
to play against your friend. A level editor for easy level creation
is included. Dust Racing 2D is inspired by Super Cars and Slicks'n
Slide.
The EDGE project is a programming project to develop a DOOM style engine aimed
at the Total Conversion developer, but still able to play the original DOOM
games. This project started with the DOOM source released by id software.
Note that it currently does not support playing the original MIDI music, but
supports OGG Vorbis audio files.
For Total Conversions using Edge see:
http://www.wadsinprogress.info/
For high resolution textures see:
http://forums.yaa.dk/viewtopic.php?f=32&t=69
The Castles of Dr. Creep is a platform puzzle game
originally for the Commodore 64 and released in 1984
By Broderbund and written by Ed Hobbs.
The Character ROM file is Copyright by Commodore Business Machines.
The Egoboo Development team aims to create a fully free, 3D, Rogue
and Zelda-like in the spirit of Nethack. We continue to add new
features into the game, such as new levels, classes, items, monsters,
etc. The game is now in a stable and very playable state, but still
there are a lot of things to do before it reaches out of it's beta
stages.
The aim of the game is to build up your character in the World of
Bishopia and to find the five Sporks of Power. You have to vanquish
devious monsters, deadly traps, solve mindboggeling puzzles and
continuously build up a stronger and stronger character.