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Results 5,1015,110 of 5,827 for /net-mgmt/.(0.005 seconds)
games/gnomebreakout-0.5.3 (Score: 0.0052506765)
GNOME version of the classic breakout game
Breakout (Arkanoid) clone for GNOME. Supports level customisation, powerups, and different block types.
games/hllib-2.4.4 (Score: 0.0052506765)
Library to work with various Half-Life file formats
HLLib is a package library for Half-Life that abstracts several package formats and provides a simple interface for all of them. HLLib is written in native C++ but exposes both a C and C++ interfaces which can be used in any C or C++ application (additional languages may also use the library with standard C imports). HLLib works natively in both Windows and *nix. BSP, GCF, NCF, PAK, SGA, VPK, WAD, XZP, and ZIP (store/deflate) package formats are supported.
games/ifm-5.4 (Score: 0.0052506765)
Interactive Fiction mapper and walkthrough generator
Ifm (Interactive Fiction Mapper) is a language for keeping track of your progress through an Interactive Fiction game, and a program for producing various different sorts of output using it. You can record each room you visit and its relation to other rooms, the initial locations of useful items you find, and the tasks you need to perform in order to solve the game. The Ifm mapping commands are designed so that you can easily add to the map as you explore the game. You type in the rooms you visit and the directions you move in to reach other rooms, and Ifm calculates the position of each room in relation to the others. A map can consist of several independent sections, allowing you to divide up the map however you like. The Ifm task commands, if used, allow you to specify the order in which game-solving tasks must be done. The Ifm program can then calculate and print different styles of walkthrough for the game.
games/lianliankan-2.3.b1 (Score: 0.0052506765)
Tile matching game
LianLianKan is a tile matching game similar to Mahjongg. You must match free tiles of the same type to eliminate them from the board. Tiles may only be eliminated if a line can be made between between the matched pair not exceeding two turns.
games/mkhexgrid-0.1.1 (Score: 0.0052506765)
Fully-configurable hex grid generator
mkhexgrid is a small command-line program which generates hexagonal grids of the sort used for strategy games. Hex grids can be created as PNG or SVG images, and as PostScript. Virtually every aspect of the output can be be adjusted.from grid line thickness and color, to style and size of hex centers, to the style and position of hex coordinates. mkhexgrid makes it simple to create whatever hex grid you need.
games/nazghul-0.7.1 (Score: 0.0052506765)
Computer role-playing game engine
Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you.
games/Games_Chess-1.0.1 (Score: 0.0052506765)
PEAR methods for constructing and validating chess games in PGN
The logic of handling a chessboard and parsing standard FEN (Farnsworth-Edwards Notation) for describing a position as well as SAN (Standard Algebraic Notation) for describing individual moves is handled. This class can be used as a backend driver for playing chess, or for validating and/or creating PGN files using the File_ChessPGN package.
games/ppracer-0.5.a (Score: 0.0052506765)
3D downhill racing game... kind of like TuxRacer Improved
PlanetPenguin Racer is an OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible. It is based on the GPL version of TuxRacer 0.6.1. Differences from TuxRacer include: * Course progress bar * Themes * New terrain types (lava, etc.)
games/qccx-1.0.0 (Score: 0.0052506765)
Fast optimizing QuakeC compiler
QCCX is the world's first optimizing QuakeC compiler with support for string manipulation, pointers, integers, arrays, and ``for'' loops. It is also the fastest QuakeC compiler out there (at least at its time). QCCX is based on FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any other QuakeC compiler.
games/quit-1.2a (Score: 0.0052506765)
Bicycle with trailers like "sl"
A bicycle with trailers like "sl". This is a joke program.