Shoutcast / Icecast Library for IDJC
soundgrab is designed to help you slice up a big long raw audio file
(by default 44.1 kHz 2 channel signed sixteen bit little endian) and
save your favorite sections to other files. It does this by providing
you with a cassette player like command line interface. Commands like
ff <secs>, rw <secs>, jump <offset_from_start> can be used while the
volume is being played or while it is stopped to move the player head
around. The commands mark and name allow you to give names to sections
between the mark and the current position of the player head (like
emacs mark and point concept), and the export command exports the
named sections to other files in wav, cdr (CD mastering), or raw
format (or ogg or flac format if the appropriate encoder binaries are
found on your system).
This program allows you to record the output of any standard OSS
program (one that uses /dev/dsp for sound) without having to modify or
recompile the program. It uses the same idea as the esddsp wrapper
from the Enlightened Sound Daemon (in fact, vsound is based on
esddsp). That is, it preloads a library that intercepts calls to open
/dev/dsp, and instead returns a handle to a normal file. It also
intercepts ioctl's on that file handle and logs them, to help convert
the audio data from its raw form. Vsound then uses sox to convert the
raw data to the desired file format.
The upshoot of this is that instead of playing sound to the sound card
in your computer, the data is recorded to a file. This is similar to
if you connected a loopback cable to the line in and line out jacks on
your sound card, but no DA or AD conversions take place, so quality is
not lost.
GKrellMSS displays a VU meter showing left and right channel audio levels
and also has a chart that shows combined left and right audio channels as
an oscilloscope trace.
There are two buttons to the left of the VU Meter which select an oscope
horizontal sweep speed ranging from 100 microseconds (usec) per division
to 50 milliseconds (msec) per division. There are 5 horizontal divisions,
so a trace sweep time can range from 500 usec (1/2000 sec) to 250 msec
(1/4 sec). The oscope trace is triggered by a positive zero crossing of
audio signal to give nice stable displays.
There is also a sensitivity level adjustment for the VU Meter and oscope
chart. Use the mouse wheel to adjust, or left click and drag sensitivity
krell.
MOC (music on console) is a console audio player designed to be powerful and
easy to use.
MOC plays smoothly, regardless of system or I/O load, because it handles the
output buffer in a separate thread. It does not cause gaps between files,
because the next file to be played is pre-cached while playing the current
file.
Supported file formats are: MP3, Ogg Vorbis, FLAC, Musepack (mpc), Speex, WAVE,
AIFF, AU, SVX, Sphere Nist WAV, IRCAM SF, Creative VOC, AAC, MP4, Real, WMA.
This is version 1.6P-7 of GramoFile (patches are from the debian package).
With this program you can record audio of (for example) gramophone records,
process the signal and listen to the results. Because sound files of the
.WAV-format are used, it is possible to exchange the files with many other
programs. Cdrecord(1) can burn CD-Recordables of these, so you can make
CDs with the music of your favorite records. The user interface of
GramoFile has a windows-like look-and-feel, making it fairly easy to use.
One of the most important parts of GramoFile is the ability to process
digital audio signals. Through the application of several filters it is
possible to accomplish a significant reduction of disturbances like ticks
and scratches.
Another interesting feature is the track splitting. Just make one .wav file
of an entire side of an record and GramoFile will detect where the individual
tracks are located. This happens fully automatically, without need to set
any options. More experienced users may fine-tune the algorithm, or change
the detected track starts and ends, but generally that will not be
necessary. Track-times are saved in an editable (plaintext) .tracks file,
that will be used during the signal processing to produce one processed
.wav file for each individual track.