The svnmailer is a tool, which is usually called by a subversion hook
to submit commit notifications in various ways (at the moment: mail via
SMTP or a pipe to a sendmail like program, news via NNTP, CIA live
tracker notification via XML-RPC). It is derived from the original
mailer.py distributed with subversion, but supposed to be much more
consistent, better extensible and to have much more features. Have a
look at the documentation for further details
Basically, XBuffy (and Xmultibiff) is a XBiff-type program with a lot
of new options. With XBuffy you can watch multiple mailboxes. When
new mail arrives, you can have a pop up window showing the From: and
Subject: lines. You can also set it up to launch your favorite mail
reader when you click on a box. Currently. xbuffy is only capable of
watching mailboxes with the standard mailbox format (messages separated
with a From line).
This is version 3.2.1.
Asymptote is a powerful script-based vector graphics language that
provides a natural coordinate-based framework for technical drawing.
Labels and equations are typeset with LaTeX, for high-quality
PostScript output.
A major advantage of Asymptote over other graphics packages is that
it is a programming language, as opposed to just a graphics program:
it can therefore exploit the best features of script (command-driven)
and graphical user interface (GUI) methods.
Gambit is a library of game theory software and tools for the construction
and analysis of finite extensive and normal form games. Gambit is designed
to be portable across platforms.
Gambit includes:
- A graphical user interface, based upon the wxWindows library, providing
a common look-and-feel across platforms.
- The Gambit Command Language, a scripting language with built-in
primitives for constructing and analyzing games.
- A library of C++ source code for representing games, suitable for use
in other applications.
Bar is a simple tool to copy a stream of data and print a display for the user
on stderr showing (a) the ammount of data passed, (b) the throughput of the
data transfer, and (c) the transfer time, or, if the total size of the data
stream is known, the estimated time remaining, what percentage of the data
transfer has been completed, and a progress bar.
chord2html is a small Perl script to convert CHORD input files (the .chopro
files in OLGA) to HTML. The HTML files are similar to the PostScript documents
produced by CHORD; chord2html reads a text file containing the lyrics and
chords of a song to produce a page with chord names above the words and a
graphical representation of the chords at the end of the songs.
Seafile is a next-generation open source cloud storage system with
advanced support for file syncing, privacy protection and teamwork.
Collections of files are called libraries, and each library can be synced
separately. A library can be encrypted with a user chosen password. This
password is not stored on the server, so even the server admin cannot
view a file's contents.
Seafile allows users to create groups with file syncing, wiki, and
discussion to enable easy collaboration around documents within a team.
This is a modern tool to assist in network address calculations for IPv4 and
IPv6. It acts both as a tool to output human readable information about a
network or address, as well as a tool suitable to be used by scripts or other
programs.
It supports printing a summary about the provided network address, multiple
command line options per information to be printed, transparent IPv6 support,
and in addition it will use libGeoIP if available to provide geographic
information.
Drawterm(8) is not a Plan 9 program. It is a program that users of
non-Plan 9 systems can use to establish graphical cpu(1) connections with
Plan 9 CPU servers. Just as a real Plan 9 terminal does, drawterm serves
its local name space as well as some devices (the keyboard, mouse, and
screen) to a remote CPU server, which mounts this name space on /mnt/term
and starts a shell. Typically, either explicitly or via the profile, one
uses the shell to start rio(1).
The Torque Network Library is a robust, secure, easy to use, cross-platform
C++ networking API designed for high performance simulations and games. The
network architecture in TNL has powered some of the best internet
multiplayer action games to date. Whether you're writing a multiplayer game,
developing a complex simulation, or just need a solid foundation for network
apps, TNL will meet your needs.
TNL is available under the GNU General Public License (GPL), an indie
license, and a commercial license.