Breakout (Arkanoid) clone for GNOME.
Supports level customisation, powerups, and different block types.
HLLib is a package library for Half-Life that abstracts several package
formats and provides a simple interface for all of them. HLLib is written
in native C++ but exposes both a C and C++ interfaces which can be used in
any C or C++ application (additional languages may also use the library with
standard C imports). HLLib works natively in both Windows and *nix. BSP,
GCF, NCF, PAK, SGA, VPK, WAD, XZP, and ZIP (store/deflate) package formats
are supported.
Ifm (Interactive Fiction Mapper) is a language for keeping track of your
progress through an Interactive Fiction game, and a program for producing
various different sorts of output using it. You can record each room you
visit and its relation to other rooms, the initial locations of useful
items you find, and the tasks you need to perform in order to solve the
game.
The Ifm mapping commands are designed so that you can easily add to the map
as you explore the game. You type in the rooms you visit and the
directions you move in to reach other rooms, and Ifm calculates the
position of each room in relation to the others. A map can consist of
several independent sections, allowing you to divide up the map however you
like.
The Ifm task commands, if used, allow you to specify the order in which
game-solving tasks must be done. The Ifm program can then calculate and
print different styles of walkthrough for the game.
LianLianKan is a tile matching game similar to Mahjongg. You must
match free tiles of the same type to eliminate them from the board.
Tiles may only be eliminated if a line can be made between between
the matched pair not exceeding two turns.
mkhexgrid is a small command-line program which generates hexagonal grids
of the sort used for strategy games. Hex grids can be created as PNG or
SVG images, and as PostScript. Virtually every aspect of the output can be
be adjusted.from grid line thickness and color, to style and size of hex
centers, to the style and position of hex coordinates. mkhexgrid makes it
simple to create whatever hex grid you need.
Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
is not on graphics or first-person squad-based stealth action. If you like
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
90's then this is for you.
The logic of handling a chessboard and parsing standard
FEN (Farnsworth-Edwards Notation) for describing a position as well as SAN
(Standard Algebraic Notation) for describing individual moves is handled. This
class can be used as a backend driver for playing chess, or for validating
and/or creating PGN files using the File_ChessPGN package.
PlanetPenguin Racer is an OpenGL racing game featuring Tux, the Linux mascot.
The goal of the game is to slide down a snow- and ice-covered mountain as
quickly as possible. The goal of the game is to slide down a snow- and
ice-covered mountain as quickly as possible. It is based on the GPL version
of TuxRacer 0.6.1.
Differences from TuxRacer include:
* Course progress bar
* Themes
* New terrain types (lava, etc.)
QCCX is the world's first optimizing QuakeC compiler with support for string
manipulation, pointers, integers, arrays, and ``for'' loops. It is also the
fastest QuakeC compiler out there (at least at its time). QCCX is based on
FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any
other QuakeC compiler.
A bicycle with trailers like "sl".
This is a joke program.