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games/q3cellshading-1.0 (Score: 0.010474298)
Quake III engine with Cell Shading capabilities
The goal of this project is to add Cell Shading capabilities to the Quake III engine with real-time performance. In order to provide such feature we have decided to use Kuwahara filter, a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance. To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect. To produce the cell shading effect we use no graphics card shaders, so our implementation could run with almost any graphics card. The edge effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures. We have also implemented a different algorithm (we call it White Texture), which uses white textures. You can set the console variable r_celshadalgo to 2, and load another map, or run using the appropriate link that came with the release.
net-im/libpurple-2.11.0 (Score: 0.010474298)
Backend library for the Pidgin multi-protocol messaging client
Pidgin is a multi-protocol instant messaging client. It is compatible with AIM (Oscar and TOC protocols), ICQ, MSN Messenger, Yahoo, IRC, Jabber, Gadu-Gadu, and Zephyr networks. Pidgin users can log in to multiple accounts on multiple IM networks simultaneously. This means that you can be chatting with friends on AOL Instant Messenger, talking to a friend on Yahoo Messenger, and sitting in an IRC channel all at the same time. Pidgin supports many features of the various networks, such as file transfer (coming soon), away messages, typing notification, and MSN window closing notification. It also goes beyond that and provides many unique features. A few popular features are Buddy Pounces, which give the ability to notify you, send a message, play a sound, or run a program when a specific buddy goes away, signs online, or returns from idle; and plugins, consisting of text replacement, a buddy ticker, extended message notification, iconify on away, and more. (Adapted from the About Pidgin page.) Libgaim is a backend library and protocol modules needed for Pidgin frontend frontends such as the GTK+ and console UIs.
sysutils/runwhen-2015.02.24 (Score: 0.010474298)
Tools for running commands at particular times
The biggest difference between runwhen and other schedulers is that runwhen doesn't have a single daemon overseeing multiple jobs. The runwhen tools essentially act as a glorified sleep command. Perhaps runwhen does nothing that at(1) doesn't, and there are lots of things at(1) does that runwhen doesn't: - runwhen doesn't change user IDs - thus it will never run anything as the wrong user. - It doesn't keep a central daemon running at all times - thus it won't break if that daemon dies. - It doesn't require any modifications to the system boot procedure. - It doesn't log through syslog(3) - thus it won't make a mess on the console if syslogd(1) isn't running. - It doesn't centralize storage of scheduled jobs (or any other per-job information) - thus unprivileged users can install and use it without cooperation from root, and without the use of a setuid program to handle changes. - It doesn't send output through mail - thus it doesn't break if there is no mail system installed. - It doesn't check access control files - thus it doesn't gratuitously deny users.
multimedia/vdr-plugin-remote-0.4.0 (Score: 0.009165011)
Video Disk Recorder - remote control plugin
http://www.linuxtv.org/vdrwiki/index.php/Remote-plugin This plugin extends the remote control capabilities of vdr. The following remote control devices are supported: (a) Linux input device driver ('/dev/input/eventX', X=0,1,2,...) (currently not supported on FreeBSD) (b) keyboard (tty driver): /dev/console, /dev/ttyX (c) TCP connection (telnet) (d) LIRC (e) some(?) FreeBSD uhid(4) devices (experimental support added by this port) To use, add something like this to vdr_flags: '-Premote -h /dev/uhid0', (re)start vdr, then the osd should ask you to configure the remote by pressing the buttons you want to assign. Note: If your remote is detected as a keyboard you'll have to tell ukbd(4) to ignore it first by doing (as root) something like: usbconfig add_dev_quirk_vplh 0x1241 0xe000 0 0xffff UQ_KBD_IGNORE (and possibly unplug it for a moment or reset it via usbconfig, 0x1241 there is the vendor id, 0xe000 the product id of the device, you can get yours by doing usbconfig -d 1.2 dump_device_desc and looking for idVendor and idProduct, -d 1.2 there corresponds to ugen1.2 listed by usbconfig w/o args.) You can check with: usbconfig show_ifdrv if the device is then listed as ugen...: uhid... you're good to go. 2nd note: If vdr cannot open your uhid device check it is not claimed by xorg: fstat |grep uhid If it is you may need an xorg.conf(5) with manually defined InputDevice sections for mouse and keyboard and Option "AutoAddDevices" "False" in the ServerFlags section. And if for some reason you want to reassign the buttons on the remote you can stop vdr and do: touch /usr/local/etc/vdr/channels.conf and/or remove uhid entries from /usr/local/etc/vdr/remote.conf . When you then start vdr again it should ask to configure the remote again.
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