Py-cclib is an open source library, written in Python, for parsing and
interpreting the results of computational chemistry packages. The current
version, cclib 0.9, parses output files from ADF, GAMESS (US), GAMESS-UK,
Gaussian, Jaguar, Molpro, ORCA and PC GAMESS.
Foolscap is an RPC protocol for Python+Twisted, providing a
capability-based security model and flexible serialization.
It is intended to replace Twisted's native "Perspective Broker"
RPC system.
funcsigs is a backport of the PEP 362 function signature features from
Python 3.3's inspect module. The backport is compatible with Python 2.7
as well as 3.2 and up.
Numba gives you the power to speed up your applications with high performance
functions written directly in Python. With a few annotations, array-oriented
and math-heavy Python code can be just-in-time compiled to native machine
instructions, similar in performance to C, C++ and Fortran, without having to
switch languages or Python interpreters.
Python bindings for KDE. This port provides pykdeuic4 utility.
pykdeuic4 is an enhanced version of pyuic4 which supports KDE4
widgets and i18n. It compiles Designer Qt .ui files to Python
classes.
GeSHi started as an idea to create a generic syntax highlighter
for the phpBB forum system, but has been generalised to this project.
GeSHi aims to be a simple but powerful highlighting class,
with the following goals:
* Support for a wide range of popular languages
* Easy to add a new language for highlighting
* Highly customisable output formats
PhysicsFS is a library to provide abstract access to various archives.
It is intended for use in video games, and the design was somewhat
inspired by Quake 3's file subsystem. The programmer defines a "write
directory" on the physical filesystem. No file writing done through the
PhysicsFS API can leave that write directory, for security. For example,
an embedded scripting language cannot write outside of this path if it
uses PhysFS for all of its I/O, which means that untrusted scripts can
run more safely. Symbolic links can be disabled as well, for added
safety. For file reading, the programmer lists directories and archives
that form a "search path". Once the search path is defined, it becomes
a single, transparent hierarchical filesystem. This makes for easy
access to ZIP files in the same way as you access a file directly on the
disk, and it makes it easy to ship a new archive that will override a
previous archive on a per-file basis. Finally, PhysicsFS gives you
platform-abstracted means to determine if CD-ROMs are available, the
user's home directory, where in the real filesystem your program is
running, etc.
PhysicsFS is a library to provide abstract access to various archives.
It is intended for use in video games, and the design was somewhat
inspired by Quake 3's file subsystem. The programmer defines a "write
directory" on the physical filesystem. No file writing done through the
PhysicsFS API can leave that write directory, for security. For example,
an embedded scripting language cannot write outside of this path if it
uses PhysFS for all of its I/O, which means that untrusted scripts can
run more safely. Symbolic links can be disabled as well, for added
safety. For file reading, the programmer lists directories and archives
that form a "search path". Once the search path is defined, it becomes
a single, transparent hierarchical filesystem. This makes for easy
access to ZIP files in the same way as you access a file directly on the
disk, and it makes it easy to ship a new archive that will override a
previous archive on a per-file basis. Finally, PhysicsFS gives you
platform-abstracted means to determine if CD-ROMs are available, the
user's home directory, where in the real filesystem your program is
running, etc.