Knights is a simple chess board for KDE 4.
It is a rewrite of the KDE3 Knights, but it
net yet feature-complete compared to the old
one. Supports playing againts computer engines
that support the XBoard protocol or against
player at the same computer. It has automatic
rule checking and some nice animations.
Lexter is a real-time word puzzle for text terminals. Arrange the
falling letters into words to score points. It has support for
multiple languages and dictionaries. The package contains English
and French dictionaries, but needs a French gettext translation
for the in game text.
LGeneral is a turn-based strategy engine heavily inspired by Panzer
General. You play single scenarios or whole campaigns turn by turn
against a human player or the AI. Entrenchment, rugged defense,
defensive fire, surprise contacts, surrender, unit supply, weather
influence, reinforcements and other implementations contribute to the
tactical and strategic depth of the game.
LianLianKan is a tile matching game similar to Mahjongg. You must
match free tiles of the same type to eliminate them from the board.
Tiles may only be eliminated if a line can be made between between
the matched pair not exceeding two turns.
Free crossword game artificial intelligence and analysis tool that
rivals the best players in the world!
You will need to set up a game board with the bonus squares scrabble has.
See http://web.mit.edu/jasonkb/www/quackle/example_report.html for a
reminder of which squares are which, and recreate this board to have
exactly the same rules as Scrabble (TM)
In miscom you must defend cities from missile attack. You do this by
launching missiles of your own (in a point-and-blast fashion) to
destroy the enemy missiles before they land.
Miscom is a curses-based game, so it should work on any terminal.
(You'll need 9600 baud or better for it to be playable.) It supports
colour and sound.
Think Puzzle Bobble, but with monkeys. Monkeys that throw
colourful things. It's a game, except SO MUCH MORE, because
it has monkeys. It has sound and network play and a spiffy
GTK+-2 interface, but that's all irrelevant because, come on...
monkeys!
omega is a complex rogue-style game of dungeon exploration. Unlike
other such games, there are a number of ways to "win", depending on
various actions taken during play. The ways you can get your name on
the hiscore board include becoming the highest ranked head of a guild,
sect, college, etc., as well as gaining the most points figured from
possessions and experience. The game (via the oracle) may impose some
structure on your exploration, but you need not follow all of the
oracle's advice. There *is* a "total winner" status, by the way.
omega offers a richness of playing detail that goes beyond a simple
game like rogue. However, the majority of gameplay is very similar to
rogue, hack, ultrarogue, larn, and other such games. The player is
represented by the highlighted "@" symbol, objects and terrain
features are represented by non-alphabetic symbols, monsters are
represented by the various upper and lower case letters, and other
humans are represented by a non-highlighted "@". It is recommended
that the novice read the man pages for rogue or some other such game
and perhaps play a few games before playing omega.
The goal of the game is to arrange twelve suits of cards, in order,
onto twelve playing decks. When the game starts, one card face down
and one card face up is dealt to each of the playing decks.
This game is a little harder than most because a different deck of
cards is used. Sounds effects are also built in.
Pachi el marciano is a platforms game inspired by games like Manic Miner and
Jet Set Willy from the legend Mathew Smith.
The goal of the game is to collect all the objects of each level, when this is
made, the exit gate to the next stage will appear and you can pass trough.
Pachi is a comic character created by Nicolas Radeff in 2001.