The Freedroid RPG is an extension/modification of the classical Freedroid
engine into an RPG. The main differences to the classical version are as
follows:
* The Tux is the main character of the rpg.
* The game uses isometric viewpoint and animated pre-rendered 3d character
models for all characters inside the game.
* Dialogs and chatting with friendly droids and humans:
Multiple-choice menus and voice samples (with subtitles for those
without sound).
* There is an item and inventory system that is modeled after some
popular standards of the industry :)
* An automap feature was added. (this is currently a bit unmaintained
since part of the code needs to be re-written for proper OpenGL
support in the automap display)
* Saving and loading of games.
* Shops to trade things and skills to learn.
* Controls are different: Mouse is the input method of choice.
* This is a graphically intense game. Therefore the archive size is
comparably *huge* and not suitable for modem downloads with a dialup
connection.
Ifm (Interactive Fiction Mapper) is a language for keeping track of your
progress through an Interactive Fiction game, and a program for producing
various different sorts of output using it. You can record each room you
visit and its relation to other rooms, the initial locations of useful
items you find, and the tasks you need to perform in order to solve the
game.
The Ifm mapping commands are designed so that you can easily add to the map
as you explore the game. You type in the rooms you visit and the
directions you move in to reach other rooms, and Ifm calculates the
position of each room in relation to the others. A map can consist of
several independent sections, allowing you to divide up the map however you
like.
The Ifm task commands, if used, allow you to specify the order in which
game-solving tasks must be done. The Ifm program can then calculate and
print different styles of walkthrough for the game.
Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatibility with many major operating systems, including Windows, Linux,
FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
on the fly without needing to restart the client or server.
* Compatibility with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
examine, compile, or modify to their liking.
CenterIM is a fork of CenterICQ.
CenterIM is a text mode menu- and window-driven IM interface that supports the
ICQ2000, Yahoo!, MSN, AIM, Gadu-Gadu and IRC protocols as well as posting to
LiveJournal aggregating RSS feeds.
It allows you to send, receive, and forward messages, URLs, SMSes, contacts,
and email express messages. It also lets you set your own and fetch others'
away messages, and define external handlers for incoming events. You can mass
message-send, search for users, view users' details, maintain your contact
list directly from the program, view the message history, register a new UIN
and update your details, be informed upon receipt of email messages,
automatically set away after the defined period of inactivity, and have your
own ignore, visible, and invisible lists. It can also associate events with
sounds, make log of events, and allows arrangement of contacts into groups.
The development of CenterIM is currently quite active, but is still happy
to find more users helping with contributing bug reports, suggestions,
feedback and code.
If you're interested in joining our community, feel free to inform about our
mailing lists on the CenterIM homepage or on #centerim at the Freenode IRC.
BIBVIEW
(graphical interface for BibTeX program)
by Holger Martin, Peter Urban, Armin Liebl
liebla@informatik.tu-muenchen.de
The program "bibview" is a graphical interface for manipulating
BibTeX databases. It supports the user in making new entries,
searching for entries and moving entries from one BiB to another.
It is possible to work with more than one BiB simultaneously.
bibview is implemented with Xt and Athena Widgets.
There are six types of windows in bibview:
The main window contains menus for customizing bibview and
for working with BiBs on the file level.
The bibliography window (one for every open BiB) contains commands
for manipulating the BiB.
The list window (at most one for every open BiB) shows a list of
entries. It displays the fields author, title, type and year.
The card window (at most one for every entry) helps editing an entry.
It contains boxes for each field of the entry (according to the type).
The fields can be edited by putting the mouse cursor into the field.
Macros in fields and the symbol for concatenation ('#') are marked
with a preceding '@'.
x2x allows the keyboard and mouse on one ("from") X display to be used
to control another ("to") X display. Since x2x uses the XTEST
extension, the "to" X display must support XTEST.
In the default interface, x2x puts a window on the "from" display.
This window is labeled with the name of the "to" display. Keystrokes
typed into this window go to the window on the "to" display that has
the input focus. Clicking on the x2x window causes the mouse on the
"from" display to control the cursor on the "to" display. Perform-
ing a subsequent multiple button click on the "to" display returns
control to the "from" display.
If the -east or -west options are specified on the command line, x2x
starts up with a different interface. When the mouse moves to the
(east or west) side of the default screen on the "from" display, the
cursor slides over to the "to" display. When the mouse returns to to
side of the "to" display that it entered, it slides back onto the
"from" display.
Unless the -nosel option is specified, x2x relays X selections from
one display to the other.
DBIx::Skinny is simple DBI wrapper and simple O/R Mapper. It aims to
be lightweight, with minimal dependencies so it's easier to install.
Teng is very simple DBI wrapper and simple O/R Mapper. It aims to be
lightweight, with minimal dependencies so it's easier to install.
pgtune takes the wimpy default postgresql.conf and expands
the database server to be as powerful as the hardware it's
being deployed on.
An extension for Nautilus, the gnome file manager, which allow to configure
program to be launch on files selected into Nautilus interface.